hytale-server/com/hypixel/hytale/builtin/hytalegenerator/assets/blockmask/BlockMaskEntryAsset.java

56 lines
2.1 KiB
Java

package com.hypixel.hytale.builtin.hytalegenerator.assets.blockmask;
import com.hypixel.hytale.assetstore.AssetExtraInfo;
import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.builtin.hytalegenerator.MaterialSet;
import com.hypixel.hytale.builtin.hytalegenerator.assets.Cleanable;
import com.hypixel.hytale.builtin.hytalegenerator.assets.blockset.MaterialSetAsset;
import com.hypixel.hytale.builtin.hytalegenerator.material.MaterialCache;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import javax.annotation.Nonnull;
public class BlockMaskEntryAsset implements JsonAssetWithMap<String, DefaultAssetMap<String, BlockMaskEntryAsset>>, Cleanable {
public static final AssetBuilderCodec<String, BlockMaskEntryAsset> CODEC = AssetBuilderCodec.builder(
BlockMaskEntryAsset.class,
BlockMaskEntryAsset::new,
Codec.STRING,
(asset, id) -> asset.id = id,
config -> config.id,
(config, data) -> config.data = data,
config -> config.data
)
.append(new KeyedCodec<>("Source", MaterialSetAsset.CODEC, true), (t, k) -> t.propBlockSet = k, t -> t.propBlockSet)
.add()
.append(new KeyedCodec<>("CanReplace", MaterialSetAsset.CODEC, true), (t, k) -> t.replacesBlockSet = k, t -> t.replacesBlockSet)
.add()
.build();
private String id;
private AssetExtraInfo.Data data;
private MaterialSetAsset propBlockSet = new MaterialSetAsset();
private MaterialSetAsset replacesBlockSet = new MaterialSetAsset();
protected BlockMaskEntryAsset() {
}
public MaterialSet getPropBlockSet(@Nonnull MaterialCache materialCache) {
return this.propBlockSet.build(materialCache);
}
public MaterialSet getReplacesBlockSet(@Nonnull MaterialCache materialCache) {
return this.replacesBlockSet.build(materialCache);
}
public String getId() {
return this.id;
}
@Override
public void cleanUp() {
this.propBlockSet.cleanUp();
this.replacesBlockSet.cleanUp();
}
}