hytale-server/com/hypixel/hytale/builtin/hytalegenerator/assets/density/DistanceToBiomeEdgeDensityA...

26 lines
989 B
Java

package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.DistanceToBiomeEdgeDensity;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class DistanceToBiomeEdgeDensityAsset extends DensityAsset {
public static final BuilderCodec<DistanceToBiomeEdgeDensityAsset> CODEC = BuilderCodec.builder(
DistanceToBiomeEdgeDensityAsset.class, DistanceToBiomeEdgeDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.build();
@Nonnull
@Override
public Density build(@Nonnull DensityAsset.Argument argument) {
return (Density)(this.isSkipped() ? new ConstantValueDensity(0.0) : new DistanceToBiomeEdgeDensity());
}
@Override
public void cleanUp() {
this.cleanUpInputs();
}
}