hytale-server/com/hypixel/hytale/builtin/hytalegenerator/assets/density/OffsetDensityAsset.java

32 lines
1.4 KiB
Java

package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.legacy.NodeFunctionYOutAsset;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.OffsetDensity;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class OffsetDensityAsset extends DensityAsset {
public static final BuilderCodec<OffsetDensityAsset> CODEC = BuilderCodec.builder(
OffsetDensityAsset.class, OffsetDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("FunctionForY", NodeFunctionYOutAsset.CODEC, true), (t, k) -> t.nodeFunctionYOutAsset = k, k -> k.nodeFunctionYOutAsset)
.add()
.build();
private NodeFunctionYOutAsset nodeFunctionYOutAsset = new NodeFunctionYOutAsset();
@Nonnull
@Override
public Density build(@Nonnull DensityAsset.Argument argument) {
return (Density)(this.isSkipped() ? new ConstantValueDensity(0.0) : new OffsetDensity(this.nodeFunctionYOutAsset.build(), this.buildFirstInput(argument)));
}
@Override
public void cleanUp() {
this.cleanUpInputs();
this.nodeFunctionYOutAsset.cleanUp();
}
}