hytale-server/com/hypixel/hytale/builtin/hytalegenerator/assets/patterns/BlockSetPatternAsset.java

36 lines
1.4 KiB
Java

package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
import com.hypixel.hytale.builtin.hytalegenerator.MaterialSet;
import com.hypixel.hytale.builtin.hytalegenerator.assets.blockset.MaterialSetAsset;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.MaterialSetPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class BlockSetPatternAsset extends PatternAsset {
public static final BuilderCodec<BlockSetPatternAsset> CODEC = BuilderCodec.builder(
BlockSetPatternAsset.class, BlockSetPatternAsset::new, PatternAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("BlockSet", MaterialSetAsset.CODEC, true), (t, k) -> t.materialSetAsset = k, k -> k.materialSetAsset)
.add()
.build();
private MaterialSetAsset materialSetAsset = new MaterialSetAsset();
@Nonnull
@Override
public Pattern build(@Nonnull PatternAsset.Argument argument) {
if (super.isSkipped()) {
return Pattern.noPattern();
} else {
MaterialSet blockSet = this.materialSetAsset.build(argument.materialCache);
return new MaterialSetPattern(blockSet);
}
}
@Override
public void cleanUp() {
this.materialSetAsset.cleanUp();
}
}