hytale-server/com/hypixel/hytale/builtin/hytalegenerator/assets/patterns/MaterialPatternAsset.java

30 lines
1.3 KiB
Java

package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
import com.hypixel.hytale.builtin.hytalegenerator.assets.material.MaterialAsset;
import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.MaterialPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class MaterialPatternAsset extends PatternAsset {
public static final BuilderCodec<MaterialPatternAsset> CODEC = BuilderCodec.builder(
MaterialPatternAsset.class, MaterialPatternAsset::new, PatternAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Material", MaterialAsset.CODEC, true), (asset, value) -> asset.materialAsset = value, value -> value.materialAsset)
.add()
.build();
private MaterialAsset materialAsset = new MaterialAsset();
@Override
public Pattern build(@Nonnull PatternAsset.Argument argument) {
if (super.isSkipped()) {
return Pattern.noPattern();
} else {
Material material = this.materialAsset.build(argument.materialCache);
return new MaterialPattern(material);
}
}
}