hytale-server/com/hypixel/hytale/builtin/hytalegenerator/assets/patterns/SurfacePatternAsset.java

78 lines
3.5 KiB
Java

package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.AndPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.OrPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.SurfacePattern;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import com.hypixel.hytale.codec.validation.Validators;
import java.util.ArrayList;
import javax.annotation.Nonnull;
public class SurfacePatternAsset extends PatternAsset {
public static final BuilderCodec<SurfacePatternAsset> CODEC = BuilderCodec.builder(
SurfacePatternAsset.class, SurfacePatternAsset::new, PatternAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Surface", PatternAsset.CODEC, true), (t, k) -> t.surface = k, k -> k.surface)
.add()
.append(new KeyedCodec<>("Medium", PatternAsset.CODEC, true), (t, k) -> t.origin = k, k -> k.origin)
.add()
.<Double>append(new KeyedCodec<>("SurfaceRadius", Codec.DOUBLE, false), (t, k) -> t.surfaceRadius = k, k -> k.surfaceRadius)
.addValidator(Validators.greaterThanOrEqual(0.0))
.add()
.<Double>append(new KeyedCodec<>("MediumRadius", Codec.DOUBLE, false), (t, k) -> t.originRadius = k, k -> k.originRadius)
.addValidator(Validators.greaterThanOrEqual(0.0))
.add()
.<Integer>append(new KeyedCodec<>("SurfaceGap", Codec.INTEGER, false), (t, k) -> t.surfaceGap = k, k -> k.surfaceGap)
.addValidator(Validators.greaterThanOrEqual(0))
.add()
.<Integer>append(new KeyedCodec<>("MediumGap", Codec.INTEGER, false), (t, k) -> t.originGap = k, k -> k.originGap)
.addValidator(Validators.greaterThanOrEqual(0))
.add()
.append(new KeyedCodec<>("RequireAllFacings", Codec.BOOLEAN, false), (t, k) -> t.requireAllFacings = k, k -> k.requireAllFacings)
.add()
.append(
new KeyedCodec<>("Facings", new ArrayCodec<>(SurfacePattern.Facing.CODEC, SurfacePattern.Facing[]::new), true),
(t, k) -> t.facings = k,
k -> k.facings
)
.add()
.build();
private PatternAsset surface = new ConstantPatternAsset();
private PatternAsset origin = new ConstantPatternAsset();
private double surfaceRadius = 0.0;
private double originRadius = 0.0;
private int surfaceGap = 0;
private int originGap = 0;
private SurfacePattern.Facing[] facings = new SurfacePattern.Facing[0];
private boolean requireAllFacings = false;
@Nonnull
@Override
public Pattern build(@Nonnull PatternAsset.Argument argument) {
if (super.isSkipped()) {
return Pattern.noPattern();
} else {
Pattern floorPattern = this.surface.build(argument);
Pattern originPattern = this.origin.build(argument);
ArrayList<Pattern> patterns = new ArrayList<>(this.facings.length);
for (SurfacePattern.Facing s : this.facings) {
SurfacePattern pattern = new SurfacePattern(floorPattern, originPattern, this.surfaceRadius, this.originRadius, s, this.surfaceGap, this.originGap);
patterns.add(pattern);
}
return (Pattern)(this.requireAllFacings ? new AndPattern(patterns) : new OrPattern(patterns));
}
}
@Override
public void cleanUp() {
this.surface.cleanUp();
this.origin.cleanUp();
}
}