81 lines
3.8 KiB
Java
81 lines
3.8 KiB
Java
package com.hypixel.hytale.builtin.instances.command;
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import com.hypixel.hytale.builtin.instances.InstanceValidator;
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import com.hypixel.hytale.builtin.instances.InstancesPlugin;
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import com.hypixel.hytale.component.ComponentAccessor;
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import com.hypixel.hytale.component.Ref;
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import com.hypixel.hytale.component.Store;
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import com.hypixel.hytale.math.vector.Transform;
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import com.hypixel.hytale.math.vector.Vector3d;
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import com.hypixel.hytale.math.vector.Vector3f;
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import com.hypixel.hytale.server.core.command.system.CommandContext;
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import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg;
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import com.hypixel.hytale.server.core.command.system.arguments.system.OptionalArg;
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import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
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import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
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import com.hypixel.hytale.server.core.command.system.arguments.types.RelativeDoublePosition;
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import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
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import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
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import com.hypixel.hytale.server.core.universe.PlayerRef;
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import com.hypixel.hytale.server.core.universe.world.World;
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import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
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import java.util.concurrent.CompletableFuture;
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import javax.annotation.Nonnull;
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public class InstanceSpawnCommand extends AbstractPlayerCommand {
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@Nonnull
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private final RequiredArg<String> instanceNameArg = this.withRequiredArg("instanceName", "server.commands.instances.spawn.arg.name", ArgTypes.STRING)
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.addValidator(new InstanceValidator());
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@Nonnull
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private final OptionalArg<RelativeDoublePosition> positionArg = this.withOptionalArg(
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"position", "server.commands.instances.spawn.arg.position", ArgTypes.RELATIVE_POSITION
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);
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@Nonnull
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private final DefaultArg<Vector3f> rotationArg = this.withDefaultArg(
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"rotation", "server.commands.instances.spawn.arg.rotation", ArgTypes.ROTATION, Vector3f.FORWARD, "server.commands.instances.spawn.arg.rotation.default"
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);
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public InstanceSpawnCommand() {
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super("spawn", "server.commands.instances.spawn.desc");
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this.addAliases("sp");
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}
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protected Vector3f getSpawnRotation(
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@Nonnull Ref<EntityStore> ref,
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@Nonnull CommandContext context,
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@Nonnull DefaultArg<Vector3f> rotationArg,
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@Nonnull ComponentAccessor<EntityStore> componentAccessor
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) {
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if (!rotationArg.provided(context) && context.isPlayer()) {
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TransformComponent headRotationComponent = componentAccessor.getComponent(ref, TransformComponent.getComponentType());
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assert headRotationComponent != null;
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return headRotationComponent.getRotation().clone();
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} else {
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return rotationArg.get(context);
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}
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}
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@Override
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protected void execute(
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@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
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) {
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Vector3d position;
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if (!this.positionArg.provided(context)) {
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TransformComponent transformComponent = store.getComponent(ref, TransformComponent.getComponentType());
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assert transformComponent != null;
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position = transformComponent.getPosition();
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} else {
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position = this.positionArg.get(context).getRelativePosition(context, world, store);
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}
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Transform returnLocation = new Transform(position.clone(), this.getSpawnRotation(ref, context, this.rotationArg, store).clone());
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String instanceName = this.instanceNameArg.get(context);
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CompletableFuture<World> instanceWorld = InstancesPlugin.get().spawnInstance(instanceName, world, returnLocation);
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InstancesPlugin.teleportPlayerToLoadingInstance(ref, store, instanceWorld, null);
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}
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}
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