hytale-server/com/hypixel/hytale/builtin/instances/command/InstanceSpawnCommand.java

81 lines
3.8 KiB
Java

package com.hypixel.hytale.builtin.instances.command;
import com.hypixel.hytale.builtin.instances.InstanceValidator;
import com.hypixel.hytale.builtin.instances.InstancesPlugin;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.vector.Transform;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.math.vector.Vector3f;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg;
import com.hypixel.hytale.server.core.command.system.arguments.system.OptionalArg;
import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.arguments.types.RelativeDoublePosition;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import java.util.concurrent.CompletableFuture;
import javax.annotation.Nonnull;
public class InstanceSpawnCommand extends AbstractPlayerCommand {
@Nonnull
private final RequiredArg<String> instanceNameArg = this.withRequiredArg("instanceName", "server.commands.instances.spawn.arg.name", ArgTypes.STRING)
.addValidator(new InstanceValidator());
@Nonnull
private final OptionalArg<RelativeDoublePosition> positionArg = this.withOptionalArg(
"position", "server.commands.instances.spawn.arg.position", ArgTypes.RELATIVE_POSITION
);
@Nonnull
private final DefaultArg<Vector3f> rotationArg = this.withDefaultArg(
"rotation", "server.commands.instances.spawn.arg.rotation", ArgTypes.ROTATION, Vector3f.FORWARD, "server.commands.instances.spawn.arg.rotation.default"
);
public InstanceSpawnCommand() {
super("spawn", "server.commands.instances.spawn.desc");
this.addAliases("sp");
}
protected Vector3f getSpawnRotation(
@Nonnull Ref<EntityStore> ref,
@Nonnull CommandContext context,
@Nonnull DefaultArg<Vector3f> rotationArg,
@Nonnull ComponentAccessor<EntityStore> componentAccessor
) {
if (!rotationArg.provided(context) && context.isPlayer()) {
TransformComponent headRotationComponent = componentAccessor.getComponent(ref, TransformComponent.getComponentType());
assert headRotationComponent != null;
return headRotationComponent.getRotation().clone();
} else {
return rotationArg.get(context);
}
}
@Override
protected void execute(
@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
) {
Vector3d position;
if (!this.positionArg.provided(context)) {
TransformComponent transformComponent = store.getComponent(ref, TransformComponent.getComponentType());
assert transformComponent != null;
position = transformComponent.getPosition();
} else {
position = this.positionArg.get(context).getRelativePosition(context, world, store);
}
Transform returnLocation = new Transform(position.clone(), this.getSpawnRotation(ref, context, this.rotationArg, store).clone());
String instanceName = this.instanceNameArg.get(context);
CompletableFuture<World> instanceWorld = InstancesPlugin.get().spawnInstance(instanceName, world, returnLocation);
InstancesPlugin.teleportPlayerToLoadingInstance(ref, store, instanceWorld, null);
}
}