60 lines
2.6 KiB
Java
60 lines
2.6 KiB
Java
package com.hypixel.hytale.builtin.instances.removal;
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import com.hypixel.hytale.codec.Codec;
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import com.hypixel.hytale.codec.KeyedCodec;
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import com.hypixel.hytale.codec.builder.BuilderCodec;
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import com.hypixel.hytale.component.Store;
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import com.hypixel.hytale.server.core.modules.time.TimeResource;
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import com.hypixel.hytale.server.core.universe.world.World;
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import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
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import java.util.concurrent.TimeUnit;
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import javax.annotation.Nonnull;
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public class WorldEmptyCondition implements RemovalCondition {
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public static final WorldEmptyCondition INSTANCE = new WorldEmptyCondition();
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public static final RemovalCondition[] REMOVE_WHEN_EMPTY = new RemovalCondition[]{INSTANCE};
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public static final BuilderCodec<WorldEmptyCondition> CODEC = BuilderCodec.builder(WorldEmptyCondition.class, WorldEmptyCondition::new)
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.documentation(
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"A condition that triggers when the world is empty.\n\nIt will only trigger after at least one player has joined. As a safety measure it provides a timeout for waiting for a player to join in case the player disconnected before entering the world."
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)
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.<Double>append(new KeyedCodec<>("TimeoutSeconds", Codec.DOUBLE), (o, i) -> o.timeoutSeconds = i, o -> o.timeoutSeconds)
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.documentation("How long to wait (in seconds) for a player to join before closing the world.")
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.add()
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.build();
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private double timeoutSeconds = TimeUnit.MINUTES.toSeconds(5L);
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public WorldEmptyCondition() {
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}
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public WorldEmptyCondition(double timeoutSeconds) {
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this.timeoutSeconds = timeoutSeconds;
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}
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@Override
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public boolean shouldRemoveWorld(@Nonnull Store<ChunkStore> store) {
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InstanceDataResource data = store.getResource(InstanceDataResource.getResourceType());
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World world = store.getExternalData().getWorld();
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TimeResource timeResource = world.getEntityStore().getStore().getResource(TimeResource.getResourceType());
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boolean hasPlayer = world.getPlayerCount() > 0;
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boolean hadPlayer = data.hadPlayer();
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if (!hasPlayer && hadPlayer) {
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return true;
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} else {
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if (hasPlayer && !hadPlayer) {
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data.setHadPlayer(true);
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data.setWorldTimeoutTimer(null);
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}
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if (!hadPlayer && !hasPlayer) {
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if (data.getWorldTimeoutTimer() == null) {
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data.setWorldTimeoutTimer(timeResource.getNow().plusNanos((long)(this.timeoutSeconds * 1.0E9)));
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}
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return timeResource.getNow().isAfter(data.getWorldTimeoutTimer());
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} else {
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return false;
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}
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}
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}
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}
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