126 lines
5.0 KiB
Java
126 lines
5.0 KiB
Java
package com.hypixel.hytale.builtin.mounts;
|
|
|
|
import com.hypixel.hytale.component.AddReason;
|
|
import com.hypixel.hytale.component.CommandBuffer;
|
|
import com.hypixel.hytale.component.ComponentType;
|
|
import com.hypixel.hytale.component.Ref;
|
|
import com.hypixel.hytale.component.RemoveReason;
|
|
import com.hypixel.hytale.component.Store;
|
|
import com.hypixel.hytale.component.query.Query;
|
|
import com.hypixel.hytale.component.system.RefSystem;
|
|
import com.hypixel.hytale.protocol.packets.interaction.MountNPC;
|
|
import com.hypixel.hytale.server.core.entity.entities.Player;
|
|
import com.hypixel.hytale.server.core.modules.entity.damage.DeathComponent;
|
|
import com.hypixel.hytale.server.core.modules.entity.damage.DeathSystems;
|
|
import com.hypixel.hytale.server.core.modules.entity.tracker.NetworkId;
|
|
import com.hypixel.hytale.server.core.universe.PlayerRef;
|
|
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
|
|
import com.hypixel.hytale.server.npc.entities.NPCEntity;
|
|
import com.hypixel.hytale.server.npc.systems.RoleChangeSystem;
|
|
import javax.annotation.Nonnull;
|
|
|
|
public class NPCMountSystems {
|
|
public static class DismountOnMountDeath extends DeathSystems.OnDeathSystem {
|
|
@Override
|
|
public Query<EntityStore> getQuery() {
|
|
return NPCMountComponent.getComponentType();
|
|
}
|
|
|
|
public void onComponentAdded(
|
|
@Nonnull Ref<EntityStore> ref, @Nonnull DeathComponent component, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer
|
|
) {
|
|
NPCMountComponent mountComponent = store.getComponent(ref, NPCMountComponent.getComponentType());
|
|
|
|
assert mountComponent != null;
|
|
|
|
PlayerRef playerRef = mountComponent.getOwnerPlayerRef();
|
|
if (playerRef != null) {
|
|
MountPlugin.resetOriginalPlayerMovementSettings(playerRef, store);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static class DismountOnPlayerDeath extends DeathSystems.OnDeathSystem {
|
|
@Nonnull
|
|
@Override
|
|
public Query<EntityStore> getQuery() {
|
|
return Player.getComponentType();
|
|
}
|
|
|
|
public void onComponentAdded(
|
|
@Nonnull Ref<EntityStore> ref, @Nonnull DeathComponent component, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer
|
|
) {
|
|
Player playerComponent = store.getComponent(ref, Player.getComponentType());
|
|
|
|
assert playerComponent != null;
|
|
|
|
MountPlugin.checkDismountNpc(commandBuffer, playerComponent);
|
|
}
|
|
}
|
|
|
|
public static class OnAdd extends RefSystem<EntityStore> {
|
|
@Nonnull
|
|
private final ComponentType<EntityStore, NPCMountComponent> mountComponentType;
|
|
|
|
public OnAdd(@Nonnull ComponentType<EntityStore, NPCMountComponent> mountRoleChangeComponentType) {
|
|
this.mountComponentType = mountRoleChangeComponentType;
|
|
}
|
|
|
|
@Override
|
|
public Query<EntityStore> getQuery() {
|
|
return this.mountComponentType;
|
|
}
|
|
|
|
@Override
|
|
public void onEntityAdded(
|
|
@Nonnull Ref<EntityStore> ref, @Nonnull AddReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer
|
|
) {
|
|
NPCMountComponent mountComponent = store.getComponent(ref, this.mountComponentType);
|
|
|
|
assert mountComponent != null;
|
|
|
|
PlayerRef playerRef = mountComponent.getOwnerPlayerRef();
|
|
if (playerRef == null) {
|
|
resetOriginalRoleMount(ref, store, commandBuffer, mountComponent);
|
|
} else {
|
|
NPCEntity npcComponent = store.getComponent(ref, NPCEntity.getComponentType());
|
|
|
|
assert npcComponent != null;
|
|
|
|
NetworkId networkIdComponent = store.getComponent(ref, NetworkId.getComponentType());
|
|
|
|
assert networkIdComponent != null;
|
|
|
|
int networkId = networkIdComponent.getId();
|
|
MountNPC packet = new MountNPC(mountComponent.getAnchorX(), mountComponent.getAnchorY(), mountComponent.getAnchorZ(), networkId);
|
|
Player playerComponent = playerRef.getComponent(Player.getComponentType());
|
|
|
|
assert playerComponent != null;
|
|
|
|
playerComponent.setMountEntityId(networkId);
|
|
playerRef.getPacketHandler().write(packet);
|
|
}
|
|
}
|
|
|
|
private static void resetOriginalRoleMount(
|
|
@Nonnull Ref<EntityStore> ref,
|
|
@Nonnull Store<EntityStore> store,
|
|
@Nonnull CommandBuffer<EntityStore> commandBuffer,
|
|
@Nonnull NPCMountComponent mountComponent
|
|
) {
|
|
NPCEntity npcComponent = store.getComponent(ref, NPCEntity.getComponentType());
|
|
|
|
assert npcComponent != null;
|
|
|
|
RoleChangeSystem.requestRoleChange(ref, npcComponent.getRole(), mountComponent.getOriginalRoleIndex(), false, "Idle", null, store);
|
|
commandBuffer.removeComponent(ref, NPCMountComponent.getComponentType());
|
|
}
|
|
|
|
@Override
|
|
public void onEntityRemove(
|
|
@Nonnull Ref<EntityStore> ref, @Nonnull RemoveReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer
|
|
) {
|
|
}
|
|
}
|
|
}
|