hytale-server/com/hypixel/hytale/builtin/mounts/commands/MountCheckCommand.java

48 lines
2.2 KiB
Java

package com.hypixel.hytale.builtin.mounts.commands;
import com.hypixel.hytale.builtin.mounts.MountedComponent;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class MountCheckCommand extends AbstractTargetPlayerCommand {
private static final Message MESSAGE_COMMANDS_CHECK_NO_COMPONENT = Message.translation("server.commands.check.noComponent");
private static final Message MESSAGE_COMMANDS_CHECK_MOUNTED_TO_ENTITY = Message.translation("server.commands.check.mountedToEntity");
private static final Message MESSAGE_COMMANDS_CHECK_MOUNTED_TO_BLOCK = Message.translation("server.commands.check.mountedToBlock");
private static final Message MESSAGE_COMMANDS_CHECK_UNKNOWN_STATUS = Message.translation("server.commands.check.unknownStatus");
public MountCheckCommand() {
super("check", "server.commands.check.desc");
}
@Override
protected void execute(
@Nonnull CommandContext context,
@Nullable Ref<EntityStore> sourceRef,
@Nonnull Ref<EntityStore> ref,
@Nonnull PlayerRef playerRef,
@Nonnull World world,
@Nonnull Store<EntityStore> store
) {
MountedComponent mountedComponent = store.getComponent(ref, MountedComponent.getComponentType());
if (mountedComponent == null) {
playerRef.sendMessage(MESSAGE_COMMANDS_CHECK_NO_COMPONENT);
} else {
if (mountedComponent.getMountedToEntity() != null) {
playerRef.sendMessage(MESSAGE_COMMANDS_CHECK_MOUNTED_TO_ENTITY);
} else if (mountedComponent.getMountedToBlock() != null) {
playerRef.sendMessage(MESSAGE_COMMANDS_CHECK_MOUNTED_TO_BLOCK);
} else {
playerRef.sendMessage(MESSAGE_COMMANDS_CHECK_UNKNOWN_STATUS);
}
}
}
}