hytale-server/com/hypixel/hytale/builtin/mounts/interactions/SeatingInteraction.java

73 lines
3.7 KiB
Java

package com.hypixel.hytale.builtin.mounts.interactions;
import com.hypixel.hytale.builtin.mounts.BlockMountAPI;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.math.vector.Vector3f;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.protocol.BlockPosition;
import com.hypixel.hytale.protocol.BlockSoundEvent;
import com.hypixel.hytale.protocol.InteractionType;
import com.hypixel.hytale.protocol.SoundCategory;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.asset.type.blocksound.config.BlockSoundSet;
import com.hypixel.hytale.server.core.asset.type.soundevent.config.SoundEvent;
import com.hypixel.hytale.server.core.entity.InteractionContext;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction;
import com.hypixel.hytale.server.core.universe.world.SoundUtil;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class SeatingInteraction extends SimpleBlockInteraction {
@Nonnull
public static final BuilderCodec<SeatingInteraction> CODEC = BuilderCodec.builder(
SeatingInteraction.class, SeatingInteraction::new, SimpleBlockInteraction.CODEC
)
.documentation("Arranges perfect seating accommodations")
.build();
@Override
protected void interactWithBlock(
@Nonnull World world,
@Nonnull CommandBuffer<EntityStore> commandBuffer,
@Nonnull InteractionType type,
@Nonnull InteractionContext context,
@Nullable ItemStack itemInHand,
@Nonnull Vector3i targetBlock,
@Nonnull CooldownHandler cooldownHandler
) {
Ref<EntityStore> ref = context.getEntity();
Player player = commandBuffer.getComponent(ref, Player.getComponentType());
if (player != null) {
BlockPosition rawTarget = context.getMetaStore().getMetaObject(TARGET_BLOCK_RAW);
Vector3f whereWasHit = new Vector3f(rawTarget.x + 0.5F, rawTarget.y + 0.5F, rawTarget.z + 0.5F);
BlockMountAPI.BlockMountResult result = BlockMountAPI.mountOnBlock(ref, commandBuffer, targetBlock, whereWasHit);
if (result == BlockMountAPI.DidNotMount.ALREADY_MOUNTED) {
int soundEventIndex = SoundEvent.getAssetMap().getIndex("Creative_Play_Add_Mask");
SoundUtil.playSoundEvent2d(ref, soundEventIndex, SoundCategory.SFX, commandBuffer);
} else if (result instanceof BlockMountAPI.Mounted mounted) {
BlockSoundSet soundSet = BlockSoundSet.getAssetMap().getAsset(mounted.blockType().getBlockSoundSetIndex());
String seatSoundId = soundSet == null ? null : soundSet.getSoundEventIds().getOrDefault(BlockSoundEvent.Walk, null);
if (seatSoundId != null) {
int soundEventIndex = SoundEvent.getAssetMap().getIndex(seatSoundId);
SoundUtil.playSoundEvent3dToPlayer(ref, soundEventIndex, SoundCategory.SFX, targetBlock.toVector3d(), commandBuffer);
}
} else {
player.sendMessage(Message.translation("server.interactions.didNotMount").param("state", result.toString()));
}
}
}
@Override
protected void simulateInteractWithBlock(
@Nonnull InteractionType type, @Nonnull InteractionContext context, @Nullable ItemStack itemInHand, @Nonnull World world, @Nonnull Vector3i targetBlock
) {
}
}