hytale-server/com/hypixel/hytale/builtin/mounts/npc/builders/BuilderActionMount.java

68 lines
2.6 KiB
Java

package com.hypixel.hytale.builtin.mounts.npc.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.builtin.mounts.npc.ActionMount;
import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.holder.FloatHolder;
import com.hypixel.hytale.server.npc.asset.builder.holder.StringHolder;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
import com.hypixel.hytale.server.npc.instructions.Action;
import javax.annotation.Nonnull;
public class BuilderActionMount extends BuilderActionBase {
protected final FloatHolder anchorX = new FloatHolder();
protected final FloatHolder anchorY = new FloatHolder();
protected final FloatHolder anchorZ = new FloatHolder();
protected final StringHolder movementConfig = new StringHolder();
@Nonnull
@Override
public String getShortDescription() {
return "Enable the player to mount the entity";
}
@Nonnull
@Override
public String getLongDescription() {
return this.getShortDescription();
}
@Nonnull
@Override
public BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Stable;
}
public float getAnchorX(@Nonnull BuilderSupport support) {
return this.anchorX.get(support.getExecutionContext());
}
public float getAnchorY(@Nonnull BuilderSupport support) {
return this.anchorY.get(support.getExecutionContext());
}
public float getAnchorZ(@Nonnull BuilderSupport support) {
return this.anchorZ.get(support.getExecutionContext());
}
public String getMovementConfig(@Nonnull BuilderSupport support) {
return this.movementConfig.get(support.getExecutionContext());
}
@Nonnull
public ActionMount build(@Nonnull BuilderSupport builderSupport) {
return new ActionMount(this, builderSupport);
}
@Override
public Builder<Action> readConfig(@Nonnull JsonElement data) {
this.requireFloat(data, "AnchorX", this.anchorX, null, BuilderDescriptorState.Stable, "The X anchor pos", null);
this.requireFloat(data, "AnchorY", this.anchorY, null, BuilderDescriptorState.Stable, "The Y anchor pos", null);
this.requireFloat(data, "AnchorZ", this.anchorZ, null, BuilderDescriptorState.Stable, "The Z anchor pos", null);
this.requireString(data, "MovementConfig", this.movementConfig, null, BuilderDescriptorState.Stable, "The MovementConfig to use for this mount", null);
return super.readConfig(data);
}
}