74 lines
3.2 KiB
Java
74 lines
3.2 KiB
Java
package com.hypixel.hytale.server.npc.config.balancing;
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import com.hypixel.hytale.assetstore.AssetExtraInfo;
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import com.hypixel.hytale.assetstore.AssetKeyValidator;
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import com.hypixel.hytale.assetstore.AssetRegistry;
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import com.hypixel.hytale.assetstore.AssetStore;
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import com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec;
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import com.hypixel.hytale.assetstore.codec.ContainedAssetCodec;
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import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
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import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
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import com.hypixel.hytale.codec.Codec;
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import com.hypixel.hytale.codec.KeyedCodec;
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import com.hypixel.hytale.codec.builder.BuilderCodec;
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import com.hypixel.hytale.codec.lookup.Priority;
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import com.hypixel.hytale.codec.validation.ValidatorCache;
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import com.hypixel.hytale.server.core.asset.type.entityeffect.config.EntityEffect;
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import javax.annotation.Nonnull;
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public class BalanceAsset implements JsonAssetWithMap<String, DefaultAssetMap<String, BalanceAsset>> {
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public static final BuilderCodec<BalanceAsset> ABSTRACT_CODEC = BuilderCodec.abstractBuilder(BalanceAsset.class)
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.documentation("Defines various parameters for NPCs relating to combat balancing.")
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.build();
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public static final BuilderCodec<BalanceAsset> BASE_CODEC = BuilderCodec.builder(BalanceAsset.class, BalanceAsset::new, ABSTRACT_CODEC)
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.appendInherited(
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new KeyedCodec<>("EntityEffect", EntityEffect.CHILD_ASSET_CODEC),
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(e, s) -> e.entityEffect = s,
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e -> e.entityEffect,
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(e, p) -> e.entityEffect = p.entityEffect
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)
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.addValidator(EntityEffect.VALIDATOR_CACHE.getValidator())
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.documentation("An entity effect to apply to the NPC at spawn time.")
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.add()
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.build();
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public static final AssetCodecMapCodec<String, BalanceAsset> CODEC = new AssetCodecMapCodec<String, BalanceAsset>(
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Codec.STRING, (t, k) -> t.id = k, t -> t.id, (t, data) -> t.data = data, t -> t.data, true
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)
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.register(Priority.DEFAULT, "Default", BalanceAsset.class, BASE_CODEC);
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public static final Codec<String> CHILD_ASSET_CODEC = new ContainedAssetCodec<>(BalanceAsset.class, CODEC);
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public static final ValidatorCache<String> VALIDATOR_CACHE = new ValidatorCache<>(new AssetKeyValidator<>(BalanceAsset::getAssetStore));
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private static AssetStore<String, BalanceAsset, DefaultAssetMap<String, BalanceAsset>> ASSET_STORE;
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private AssetExtraInfo.Data data;
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protected String id;
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protected String entityEffect;
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public static AssetStore<String, BalanceAsset, DefaultAssetMap<String, BalanceAsset>> getAssetStore() {
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if (ASSET_STORE == null) {
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ASSET_STORE = AssetRegistry.getAssetStore(BalanceAsset.class);
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}
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return ASSET_STORE;
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}
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public static DefaultAssetMap<String, BalanceAsset> getAssetMap() {
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return (DefaultAssetMap<String, BalanceAsset>)getAssetStore().getAssetMap();
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}
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protected BalanceAsset() {
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}
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public String getId() {
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return this.id;
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}
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public String getEntityEffect() {
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return this.entityEffect;
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}
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@Nonnull
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@Override
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public String toString() {
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return "BalanceAsset{data=" + this.data + ", id='" + this.id + "', entityEffect='" + this.entityEffect + "'}";
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}
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}
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