78 lines
3.4 KiB
Java
78 lines
3.4 KiB
Java
package com.hypixel.hytale.server.npc.interactions;
|
|
|
|
import com.hypixel.hytale.codec.Codec;
|
|
import com.hypixel.hytale.codec.KeyedCodec;
|
|
import com.hypixel.hytale.codec.builder.BuilderCodec;
|
|
import com.hypixel.hytale.codec.validation.Validators;
|
|
import com.hypixel.hytale.component.CommandBuffer;
|
|
import com.hypixel.hytale.component.Ref;
|
|
import com.hypixel.hytale.logger.HytaleLogger;
|
|
import com.hypixel.hytale.protocol.InteractionState;
|
|
import com.hypixel.hytale.protocol.InteractionType;
|
|
import com.hypixel.hytale.server.core.entity.InteractionContext;
|
|
import com.hypixel.hytale.server.core.entity.entities.Player;
|
|
import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
|
|
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
|
|
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
|
|
import com.hypixel.hytale.server.npc.entities.NPCEntity;
|
|
import java.util.logging.Level;
|
|
import javax.annotation.Nonnull;
|
|
|
|
public class ContextualUseNPCInteraction extends SimpleInstantInteraction {
|
|
@Nonnull
|
|
public static final BuilderCodec<ContextualUseNPCInteraction> CODEC = BuilderCodec.builder(
|
|
ContextualUseNPCInteraction.class, ContextualUseNPCInteraction::new, SimpleInstantInteraction.CODEC
|
|
)
|
|
.documentation("Interacts with the target NPC passing in context for it to use.")
|
|
.<String>appendInherited(
|
|
new KeyedCodec<>("Context", Codec.STRING),
|
|
(interaction, s) -> interaction.context = s,
|
|
interaction -> interaction.context,
|
|
(interaction, parent) -> interaction.context = parent.context
|
|
)
|
|
.documentation("The provided context for the use action.")
|
|
.addValidator(Validators.nonNull())
|
|
.add()
|
|
.build();
|
|
protected String context;
|
|
|
|
public ContextualUseNPCInteraction(String id) {
|
|
super(id);
|
|
}
|
|
|
|
protected ContextualUseNPCInteraction() {
|
|
}
|
|
|
|
@Override
|
|
protected final void firstRun(@Nonnull InteractionType type, @Nonnull InteractionContext context, @Nonnull CooldownHandler cooldownHandler) {
|
|
Ref<EntityStore> targetRef = context.getTargetEntity();
|
|
if (targetRef == null) {
|
|
context.getState().state = InteractionState.Failed;
|
|
} else {
|
|
CommandBuffer<EntityStore> commandBuffer = context.getCommandBuffer();
|
|
Ref<EntityStore> ref = context.getEntity();
|
|
Player playerComponent = commandBuffer.getComponent(ref, Player.getComponentType());
|
|
if (playerComponent == null) {
|
|
HytaleLogger.getLogger().at(Level.INFO).log("UseNPCInteraction requires a Player but was used for: %s", ref);
|
|
context.getState().state = InteractionState.Failed;
|
|
} else {
|
|
NPCEntity npcComponent = commandBuffer.getComponent(targetRef, NPCEntity.getComponentType());
|
|
if (npcComponent == null) {
|
|
HytaleLogger.getLogger().at(Level.INFO).log("UseNPCInteraction requires a target NPC");
|
|
context.getState().state = InteractionState.Failed;
|
|
} else if (!npcComponent.getRole().getStateSupport().willInteractWith(ref)) {
|
|
context.getState().state = InteractionState.Failed;
|
|
} else {
|
|
npcComponent.getRole().getStateSupport().addContextualInteraction(ref, this.context);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Nonnull
|
|
@Override
|
|
public String toString() {
|
|
return "ContextualUseNPCInteraction{} " + super.toString();
|
|
}
|
|
}
|