hytale-server/com/hypixel/hytale/server/npc/systems/MovementStatesSystem.java

103 lines
3.8 KiB
Java

package com.hypixel.hytale.server.npc.systems;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.dependency.Dependency;
import com.hypixel.hytale.component.dependency.Order;
import com.hypixel.hytale.component.dependency.SystemDependency;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.logger.HytaleLogger;
import com.hypixel.hytale.server.core.entity.movement.MovementStatesComponent;
import com.hypixel.hytale.server.core.modules.physics.component.Velocity;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.NPCPlugin;
import com.hypixel.hytale.server.npc.entities.NPCEntity;
import java.util.Objects;
import java.util.Set;
import javax.annotation.Nonnull;
public class MovementStatesSystem extends SteppableTickingSystem {
@Nonnull
private final ComponentType<EntityStore, NPCEntity> npcComponentType;
@Nonnull
private final ComponentType<EntityStore, Velocity> velocityComponentType;
@Nonnull
private final ComponentType<EntityStore, MovementStatesComponent> movementStatesComponentType;
@Nonnull
private final Set<Dependency<EntityStore>> dependencies = Set.of(new SystemDependency<>(Order.AFTER, ComputeVelocitySystem.class));
@Nonnull
private final Query<EntityStore> query;
public MovementStatesSystem(
@Nonnull ComponentType<EntityStore, NPCEntity> npcComponentType,
@Nonnull ComponentType<EntityStore, Velocity> velocityComponentType,
@Nonnull ComponentType<EntityStore, MovementStatesComponent> movementStatesComponentType
) {
this.npcComponentType = npcComponentType;
this.velocityComponentType = velocityComponentType;
this.movementStatesComponentType = movementStatesComponentType;
this.query = Query.and(npcComponentType, velocityComponentType, movementStatesComponentType);
}
@Nonnull
@Override
public Set<Dependency<EntityStore>> getDependencies() {
return this.dependencies;
}
@Override
public boolean isParallel(int archetypeChunkSize, int taskCount) {
return false;
}
@Override
public void steppedTick(
float dt,
int index,
@Nonnull ArchetypeChunk<EntityStore> archetypeChunk,
@Nonnull Store<EntityStore> store,
@Nonnull CommandBuffer<EntityStore> commandBuffer
) {
NPCEntity npcComponent = archetypeChunk.getComponent(index, this.npcComponentType);
assert npcComponent != null;
Velocity velocityComponent = archetypeChunk.getComponent(index, this.velocityComponentType);
assert velocityComponent != null;
MovementStatesComponent movementStatesComponent = archetypeChunk.getComponent(index, this.movementStatesComponentType);
assert movementStatesComponent != null;
try {
Ref<EntityStore> ref = archetypeChunk.getReferenceTo(index);
if (Objects.equals(npcComponent.getRoleName(), "Empty_Role")) {
return;
}
npcComponent.getRole().updateMovementState(ref, movementStatesComponent.getMovementStates(), velocityComponent.getVelocity(), commandBuffer);
} catch (Exception var10) {
((HytaleLogger.Api)((HytaleLogger.Api)NPCPlugin.get().getLogger().atSevere()).withCause(var10))
.log(
"Failed to update movement states for "
+ npcComponent.getRoleName()
+ ", Archetype: "
+ archetypeChunk.getArchetype()
+ ", Spawn config index: "
+ npcComponent.getSpawnConfiguration()
+ ": "
);
}
}
@Nonnull
@Override
public Query<EntityStore> getQuery() {
return this.query;
}
}