hytale-server/com/hypixel/hytale/server/npc/systems/NPCVelocityInstructionSyste...

97 lines
4.2 KiB
Java

package com.hypixel.hytale.server.npc.systems;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.dependency.Dependency;
import com.hypixel.hytale.component.dependency.Order;
import com.hypixel.hytale.component.dependency.SystemDependency;
import com.hypixel.hytale.component.dependency.SystemTypeDependency;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.server.core.modules.debug.DebugUtils;
import com.hypixel.hytale.server.core.modules.entity.EntityModule;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.modules.physics.component.Velocity;
import com.hypixel.hytale.server.core.modules.physics.systems.GenericVelocityInstructionSystem;
import com.hypixel.hytale.server.core.modules.splitvelocity.VelocityConfig;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.entities.NPCEntity;
import com.hypixel.hytale.server.npc.role.Role;
import java.util.Set;
import javax.annotation.Nonnull;
public class NPCVelocityInstructionSystem extends EntityTickingSystem<EntityStore> {
@Nonnull
private final Set<Dependency<EntityStore>> dependencies = Set.of(
new SystemDependency<>(Order.BEFORE, GenericVelocityInstructionSystem.class),
new SystemTypeDependency<EntityStore, GenericVelocityInstructionSystem>(Order.AFTER, EntityModule.get().getVelocityModifyingSystemType())
);
@Nonnull
private final Query<EntityStore> query = Query.and(NPCEntity.getComponentType(), Velocity.getComponentType());
@Override
public void tick(
float dt,
int index,
@Nonnull ArchetypeChunk<EntityStore> archetypeChunk,
@Nonnull Store<EntityStore> store,
@Nonnull CommandBuffer<EntityStore> commandBuffer
) {
NPCEntity npcComponent = archetypeChunk.getComponent(index, NPCEntity.getComponentType());
assert npcComponent != null;
Velocity velocityComponent = archetypeChunk.getComponent(index, Velocity.getComponentType());
assert velocityComponent != null;
for (Velocity.Instruction instruction : velocityComponent.getInstructions()) {
switch (instruction.getType()) {
case Set:
Vector3d velocityx = instruction.getVelocity();
VelocityConfig velocityConfigx = instruction.getConfig();
Role npcRole = npcComponent.getRole();
npcRole.processSetVelocityInstruction(velocityx, velocityConfigx);
if (DebugUtils.DISPLAY_FORCES) {
TransformComponent transformComponent = archetypeChunk.getComponent(index, TransformComponent.getComponentType());
assert transformComponent != null;
World world = commandBuffer.getExternalData().getWorld();
DebugUtils.addForce(world, transformComponent.getPosition(), velocityx, velocityConfigx);
}
break;
case Add:
Vector3d velocity = instruction.getVelocity();
VelocityConfig velocityConfig = instruction.getConfig();
npcComponent.getRole().processAddVelocityInstruction(velocity, velocityConfig);
if (DebugUtils.DISPLAY_FORCES) {
TransformComponent transformComponent = archetypeChunk.getComponent(index, TransformComponent.getComponentType());
assert transformComponent != null;
World world = commandBuffer.getExternalData().getWorld();
DebugUtils.addForce(world, transformComponent.getPosition(), velocity, velocityConfig);
}
}
}
velocityComponent.getInstructions().clear();
}
@Nonnull
@Override
public Set<Dependency<EntityStore>> getDependencies() {
return this.dependencies;
}
@Nonnull
@Override
public Query<EntityStore> getQuery() {
return this.query;
}
}