hytale-server/com/hypixel/hytale/server/spawning/interactions/TriggerSpawnMarkersInteract...

107 lines
5.7 KiB
Java

package com.hypixel.hytale.server.spawning.interactions;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.spatial.SpatialResource;
import com.hypixel.hytale.math.random.RandomExtra;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.protocol.InteractionType;
import com.hypixel.hytale.server.core.entity.InteractionContext;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.spawning.SpawningPlugin;
import com.hypixel.hytale.server.spawning.assets.spawnmarker.config.SpawnMarker;
import com.hypixel.hytale.server.spawning.spawnmarkers.SpawnMarkerEntity;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import javax.annotation.Nonnull;
public class TriggerSpawnMarkersInteraction extends SimpleInstantInteraction {
public static final BuilderCodec<TriggerSpawnMarkersInteraction> CODEC = BuilderCodec.builder(
TriggerSpawnMarkersInteraction.class, TriggerSpawnMarkersInteraction::new, SimpleInstantInteraction.CODEC
)
.appendInherited(new KeyedCodec<>("MarkerType", Codec.STRING), (o, v) -> o.markerType = v, o -> o.markerType, (o, p) -> o.markerType = p.markerType)
.addValidator(SpawnMarker.VALIDATOR_CACHE.getValidator())
.documentation("The manual spawn marker type to trigger. If omitted, will trigger all manual spawners.")
.add()
.<Double>appendInherited(new KeyedCodec<>("Range", Codec.DOUBLE), (o, v) -> o.range = v, o -> o.range, (o, p) -> o.range = p.range)
.addValidator(Validators.greaterThan(0.0))
.documentation("Range within which to trigger spawn markers.")
.add()
.<Integer>appendInherited(new KeyedCodec<>("Count", Codec.INTEGER), (o, v) -> o.count = v, o -> o.count, (o, p) -> o.count = p.count)
.addValidator(Validators.greaterThanOrEqual(0))
.documentation("Max number of spawn markers to activate. Set to 0 to activate all spawn markers.")
.add()
.afterDecode(i -> i.rangeSquared = i.range * i.range)
.build();
private String markerType;
private double range = 10.0;
private double rangeSquared;
private int count;
@Override
protected void firstRun(@Nonnull InteractionType type, @Nonnull InteractionContext context, @Nonnull CooldownHandler cooldownHandler) {
CommandBuffer<EntityStore> commandBuffer = context.getCommandBuffer();
Ref<EntityStore> self = context.getEntity();
Vector3d position = commandBuffer.getComponent(self, TransformComponent.getComponentType()).getPosition();
SpatialResource<Ref<EntityStore>, EntityStore> spatialResource = commandBuffer.getResource(SpawningPlugin.get().getSpawnMarkerSpatialResource());
ObjectArrayList<Ref<EntityStore>> spawners = new ObjectArrayList();
spatialResource.getSpatialStructure().collect(position, (int)this.range + 1, spawners);
if (this.count == 0) {
for (int i = 0; i < spawners.size(); i++) {
Ref<EntityStore> spawnMarkerRef = this.filterMarker((Ref<EntityStore>)spawners.get(i), position, commandBuffer);
if (spawnMarkerRef != null) {
SpawnMarkerEntity spawnMarkerEntityComponent = commandBuffer.getComponent(spawnMarkerRef, SpawnMarkerEntity.getComponentType());
assert spawnMarkerEntityComponent != null;
commandBuffer.run(store -> spawnMarkerEntityComponent.trigger(spawnMarkerRef, store));
}
}
} else {
ObjectArrayList<Ref<EntityStore>> triggerList = new ObjectArrayList();
RandomExtra.reservoirSample(
spawners,
(reference, _this, _commandBuffer) -> _this.filterMarker(reference, position, _commandBuffer),
this.count,
triggerList,
this,
commandBuffer
);
for (int ix = 0; ix < triggerList.size(); ix++) {
Ref<EntityStore> spawnMarkerRef = (Ref<EntityStore>)triggerList.get(ix);
SpawnMarkerEntity spawnMarkerEntityComponent = commandBuffer.getComponent(spawnMarkerRef, SpawnMarkerEntity.getComponentType());
assert spawnMarkerEntityComponent != null;
commandBuffer.run(store -> spawnMarkerEntityComponent.trigger(spawnMarkerRef, store));
}
}
}
protected Ref<EntityStore> filterMarker(@Nonnull Ref<EntityStore> targetRef, @Nonnull Vector3d position, @Nonnull CommandBuffer<EntityStore> commandBuffer) {
if (!targetRef.isValid()) {
return null;
} else {
TransformComponent targetTransformComponent = commandBuffer.getComponent(targetRef, TransformComponent.getComponentType());
assert targetTransformComponent != null;
Vector3d targetPosition = targetTransformComponent.getPosition();
SpawnMarkerEntity targetMarkerEntityComponent = commandBuffer.getComponent(targetRef, SpawnMarkerEntity.getComponentType());
return targetMarkerEntityComponent == null
|| !targetMarkerEntityComponent.isManualTrigger()
|| !(position.distanceSquaredTo(targetPosition) <= this.rangeSquared)
|| this.markerType != null && !this.markerType.equals(targetMarkerEntityComponent.getSpawnMarkerId())
? null
: targetRef;
}
}
}