hytale-server/com/hypixel/hytale/server/spawning/local/LocalSpawnSetupSystem.java

40 lines
1.5 KiB
Java

package com.hypixel.hytale.server.spawning.local;
import com.hypixel.hytale.component.AddReason;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.RemoveReason;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.RefSystem;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class LocalSpawnSetupSystem extends RefSystem<EntityStore> {
private final ComponentType<EntityStore, Player> componentType;
public LocalSpawnSetupSystem(ComponentType<EntityStore, Player> componentType) {
this.componentType = componentType;
}
@Override
public void onEntityAdded(
@Nonnull Ref<EntityStore> reference, @Nonnull AddReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer
) {
commandBuffer.ensureComponent(reference, LocalSpawnController.getComponentType());
}
@Override
public void onEntityRemove(
@Nonnull Ref<EntityStore> reference, @Nonnull RemoveReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer
) {
}
@Override
public Query<EntityStore> getQuery() {
return this.componentType;
}
}