fixed edge factors with scaffold rotations (maybe XDLol)
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250075e940
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0cd2d9a5ce
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@ -0,0 +1,24 @@
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package keystrokesmod.mixins.impl.entity;
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import net.minecraftforge.fml.relauncher.*;
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import org.spongepowered.asm.mixin.*;
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import net.minecraft.client.entity.*;
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import org.spongepowered.asm.mixin.gen.*;
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@SideOnly(Side.CLIENT)
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@Mixin(EntityPlayerSP.class)
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public interface IAccessorEntityPlayerSP {
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@Accessor("lastReportedPosX")
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double getLastReportedPosX();
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@Accessor("lastReportedPosY")
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double getLastReportedPosY();
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@Accessor("lastReportedPosZ")
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double getLastReportedPosZ();
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@Accessor("lastReportedYaw")
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float getLastReportedYaw();
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}
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@ -5,6 +5,8 @@ import keystrokesmod.event.PreMotionEvent;
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import keystrokesmod.event.PreUpdateEvent;
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import keystrokesmod.event.ReceivePacketEvent;
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import keystrokesmod.event.SendPacketEvent;
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import keystrokesmod.mixins.impl.entity.IAccessorEntityPlayerSP;
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import keystrokesmod.mixins.impl.entity.MixinEntityPlayerSP;
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import keystrokesmod.mixins.interfaces.IMixinItemRenderer;
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import keystrokesmod.module.Module;
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import keystrokesmod.module.ModuleManager;
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@ -240,12 +242,8 @@ public class Scaffold extends Module {
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if (rotation.getInput() == 2) {
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e.setYaw(offsetRotation());
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if (modifyPitch) {
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//e.setPitch(e.getPitch() + 5);
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//Utils.print("Modifying pitch");
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}
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if (e.getPitch() >= 60 && !ModuleManager.tower.canTower() && mc.thePlayer.motionY <= 0.42F) {
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e.setPitch(e.getPitch() + 9);
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if (e.getPitch() >= 50 && !ModuleManager.tower.canTower() && mc.thePlayer.motionY <= 0.42F) {
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e.setPitch(e.getPitch() + 7);
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}
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}
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@ -295,62 +293,50 @@ public class Scaffold extends Module {
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float yawBackwards = MathHelper.wrapAngleTo180_float(mc.thePlayer.rotationYaw) - hardcodedYaw();
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float motionYaw = getMotionYaw();
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float main = MathHelper.wrapAngleTo180_float(motionYaw - yaw);
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if (blockRotations != null) {
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mainOffset = MathHelper.wrapAngleTo180_float(yawBackwards - lastBlockYaw);
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lastBlockYaw = MathHelper.wrapAngleTo180_float(blockRotations[0]);
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if (blockRotations != null) {
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lastBlockYaw = blockRotations[0];
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mainOffset = MathHelper.wrapAngleTo180_float(yawBackwards - lastBlockYaw);
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float minOffset = 25;
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float minEdge = 15;
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if (main >= 0) {
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if (mainOffset >= 10) {
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modifyPitch = true;
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}
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else modifyPitch = false;
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//Utils.print("Main1");
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if (mainOffset >= 0) mainOffset = 0;
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if (mainOffset <= -30) mainOffset = -30;
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if (!Utils.scaffoldDiagonal(false)) {
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if (mainOffset >= 0) mainOffset = 0;
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if (mainOffset <= -minOffset) mainOffset = -minOffset;
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}
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else {
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if (mainOffset >= 0) mainOffset = 0;
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if (mainOffset <= -minEdge) mainOffset = -minEdge;
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}
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}
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if (main <= -0) {
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if (mainOffset <= -10) {
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modifyPitch = true;
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}
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else modifyPitch = false;
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//Utils.print("Main2");
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if (mainOffset <= -0) mainOffset = -0;
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if (mainOffset >= 30) mainOffset = 30;
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if (!Utils.scaffoldDiagonal(false)) {
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if (mainOffset <= -0) mainOffset = -0;
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if (mainOffset >= minOffset) mainOffset = minOffset;
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}
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else {
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if (mainOffset <= -0) mainOffset = -0;
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if (mainOffset >= minEdge) mainOffset = minEdge;
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}
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}
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//Utils.print("" + mainOffset);
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//Utils.print("" + difference);
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}
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else {
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lastBlockYaw = yaw;
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if (main >= 0) {
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if (mainOffset >= 0) mainOffset = -10;
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}
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if (main <= -0) {
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if (mainOffset <= -0) mainOffset = 10;
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}
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//Utils.print("No offset");
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difference = 0;
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lastBlockYaw = ((IAccessorEntityPlayerSP) mc.thePlayer).getLastReportedYaw();
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}
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newYaw = motionYaw - (!Utils.scaffoldDiagonal(false) ? 122.625F : 142.625F) * Math.signum(
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main
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if (!Utils.isMoving() || Utils.getHorizontalSpeed(mc.thePlayer) == 0.0D) {
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return yaw;
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}
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float lastYaw = lastBlockYaw;
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float newYaw = getMotionYaw() - (!Utils.scaffoldDiagonal(false) ? 124.625F : 142.625F) * Math.signum(
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MathHelper.wrapAngleTo180_float(getMotionYaw() - yaw)
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);
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yaw = applyGcd(
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lastYaw + MathHelper.wrapAngleTo180_float(newYaw - lastYaw) - mainOffset
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);
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yaw = applyGcd(MathHelper.wrapAngleTo180_float(newYaw) - mainOffset);
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//yaw += 180 = opposite yaw
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/*double min = 25;
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if (lastNigger > min) {
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yaw += 180;
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Utils.print("(Positive) Yaw switched " + lastNigger);
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}
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else if (lastNigger < -min) {
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yaw -= 180;
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Utils.print("(Negative) Yaw switched " + lastNigger);
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}*/
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lastNigger = MathHelper.wrapAngleTo180_float(lastBlockYaw - yawBackwards);
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return yaw;
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}
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@ -22,6 +22,7 @@
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"client.MixinWorldInfo",
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"client.MixinWorld",
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"render.MixinGuiChat",
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"render.MixinGuiScreen"
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"render.MixinGuiScreen",
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"entity.IAccessorEntityPlayerSP"
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]
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}
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