This commit is contained in:
parent
36c4eeb798
commit
81f835f08d
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@ -73,6 +73,7 @@ public class ModuleManager {
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public static CTWFly ctwFly;
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public static Blink blink;
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public static Velocity velocity;
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public static TargetStrafe targetStrafe;
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public void register() {
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this.addModule(autoClicker = new AutoClicker());
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@ -171,6 +172,7 @@ public class ModuleManager {
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this.addModule(new Gui());
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this.addModule(new Shaders());
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this.addModule(ctwFly = new CTWFly());
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this.addModule(targetStrafe = new TargetStrafe());
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antiBot.enable();
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Collections.sort(this.modules, Comparator.comparing(Module::getName));
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}
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@ -965,7 +965,7 @@ public class KillAura extends Module {
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if (interactTicks == 0) {
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firstEdge++;
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}
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if (firstEdge > 10) {
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if (firstEdge > 6) {
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firstEdge = 0;
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}
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interactTicks++;
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@ -985,7 +985,7 @@ public class KillAura extends Module {
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lag = true;
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break;
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case 3:
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if (firstEdge == 3 || firstEdge == 6) {
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if (firstEdge == 2 || firstEdge == 5) {
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firstCycle = false;
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}
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interactTicks = 0;
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@ -22,12 +22,14 @@ public class Bhop extends Module {
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public ButtonSetting disablerOnly;
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private ButtonSetting sneakDisable;
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private ButtonSetting jumpMoving;
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public ButtonSetting rotateYawOption, damageBoost, airStrafe, damageBoostRequireKey;
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public GroupSetting damageBoostGroup;
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public ButtonSetting rotateYawOption, damageBoost, strafe, damageBoostRequireKey;
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public GroupSetting damageBoostGroup, strafeGroup;
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private SliderSetting strafeDegrees;
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public KeySetting damageBoostKey;
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public String[] modes = new String[]{"Strafe", "Ground", "9 tick", "8 tick", "7 tick"};
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public boolean hopping, lowhop, didMove, setRotation;
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private int motionTick = 0;
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public boolean isNormalPos;
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public Bhop() {
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super("Bhop", Module.category.movement);
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@ -38,10 +40,15 @@ public class Bhop extends Module {
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this.registerSetting(sneakDisable = new ButtonSetting("Disable while sneaking", true));
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this.registerSetting(jumpMoving = new ButtonSetting("Only jump when moving", true));
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this.registerSetting(rotateYawOption = new ButtonSetting("Rotate yaw", false));
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this.registerSetting(damageBoostGroup = new GroupSetting("Damage boost"));
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this.registerSetting(damageBoost = new ButtonSetting(damageBoostGroup, "Enable", false));
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this.registerSetting(damageBoost = new ButtonSetting(damageBoostGroup, "Enable Damage boost", false));
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this.registerSetting(damageBoostRequireKey = new ButtonSetting(damageBoostGroup,"Require key", false));
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this.registerSetting(damageBoostKey = new KeySetting(damageBoostGroup,"Enable key", 51));
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this.registerSetting(strafeGroup = new GroupSetting("Direction strafe"));
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this.registerSetting(strafe = new ButtonSetting(strafeGroup, "Enable Direction strafe", false));
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this.registerSetting(strafeDegrees = new SliderSetting(strafeGroup, "Degrees", 80, 50, 90, 5));
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}
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public void guiUpdate() {
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@ -83,7 +90,18 @@ public class Bhop extends Module {
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if (mc.thePlayer.moveForward <= -0.5 && mc.thePlayer.moveStrafing == 0 && !ModuleManager.killAura.isTargeting && !Utils.noSlowingBackWithBow() && !ModuleManager.scaffold.isEnabled && !mc.thePlayer.isCollidedHorizontally) {
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setRotation = true;
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}
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mc.thePlayer.jump();
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if (mode.getInput() != 3) {
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mc.thePlayer.jump();
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}
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else {
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mc.thePlayer.motionY = 0.41999998688698;
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}
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if (mc.thePlayer.posY % 1 == 0) {
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isNormalPos = true;
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}
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else {
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isNormalPos = false;
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}
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double speed = (speedSetting.getInput() - 0.52);
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double speedModifier = speed;
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final int speedAmplifier = Utils.getSpeedAmplifier();
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@ -99,8 +117,10 @@ public class Bhop extends Module {
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break;
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}
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if (Utils.isMoving() && !Utils.noSlowingBackWithBow() && !ModuleManager.sprint.disableBackwards()) {
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Utils.setSpeed(speedModifier - Utils.randomizeDouble(0.0003, 0.0001));
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if (Utils.isMoving()) {
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if (!Utils.noSlowingBackWithBow() && !ModuleManager.sprint.disableBackwards()) {
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Utils.setSpeed(speedModifier - Utils.randomizeDouble(0.0003, 0.0001));
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}
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didMove = true;
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}
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hopping = true;
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@ -135,9 +155,9 @@ public class Bhop extends Module {
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}
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}*/
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//if (airStrafe.isToggled()) {
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//airStrafe();
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//}
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if (strafe.isToggled()) {
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airStrafe();
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}
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}
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@ -157,20 +177,21 @@ public class Bhop extends Module {
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return simpleYaw;
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}
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void airStrafe() {
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if (!mc.thePlayer.onGround && mc.thePlayer.hurtTime < 3 && Utils.isMoving()) {
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float moveDirection = moveDirection(Utils.getLastReportedYaw());
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float strafeDirection = strafeDirection();
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float diff = Math.abs(moveDirection - strafeDirection);
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int range = 70;
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private void airStrafe() {
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if (!mc.thePlayer.onGround && mc.thePlayer.hurtTime < 3 && (mc.thePlayer.motionX != 0 || mc.thePlayer.motionZ != 0)) {
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float moveDir = moveDirection(mc.thePlayer.rotationYaw);
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float currentMotionDir = strafeDirection();
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float diff = Math.abs(moveDir - currentMotionDir);
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int range = (int) strafeDegrees.getInput();
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if (diff > 180 - range && diff < 180 + range) {
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Utils.setSpeed(Utils.getHorizontalSpeed() * Utils.randomizeDouble(0.831, 0.8405));
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mc.thePlayer.motionX = -(mc.thePlayer.motionX * 0.85);
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mc.thePlayer.motionZ = -(mc.thePlayer.motionZ * 0.85);
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}
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}
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}
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float moveDirection(float rawYaw) {
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private float moveDirection(float rawYaw) {
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float yaw = ((rawYaw % 360) + 360) % 360 > 180 ? ((rawYaw % 360) + 360) % 360 - 360 : ((rawYaw % 360) + 360) % 360;
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float forward = 1;
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@ -184,7 +205,7 @@ public class Bhop extends Module {
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return (float) (yaw);
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}
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float strafeDirection() {
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private float strafeDirection() {
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float yaw = (float) Math.toDegrees(Math.atan2(-mc.thePlayer.motionX, mc.thePlayer.motionZ));
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if (yaw < 0) yaw += 360;
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return yaw;
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@ -107,8 +107,8 @@ public class LongJump extends Module {
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return;
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}
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if (!manual.isToggled()) {
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if (mc.thePlayer.getHealth() <= 3) {
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Utils.print("&7[&dR&7] &cPrevented throwing fireball due to low health");
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if (Utils.getTotalHealth(mc.thePlayer) <= 3) {
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Utils.sendMessage("&cPrevented throwing fireball due to low health");
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disable();
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return;
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}
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@ -177,7 +177,7 @@ public class Sprint extends Module {
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if ((limit <= -limitVal || limit >= limitVal)) {
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return true;
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}
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if ((omniSprint() || ModuleManager.bhop.isEnabled()) && ModuleManager.killAura.isTargeting && mc.thePlayer.moveForward <= 0.5) {
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if (omniSprint() && ModuleManager.killAura.isTargeting && mc.thePlayer.moveForward <= 0.5) {
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return true;
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}
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return false;
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@ -0,0 +1,73 @@
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package keystrokesmod.module.impl.movement;
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import keystrokesmod.event.PostPlayerInputEvent;
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import keystrokesmod.event.PreMotionEvent;
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import keystrokesmod.event.PrePlayerInputEvent;
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import keystrokesmod.module.Module;
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import keystrokesmod.module.ModuleManager;
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import keystrokesmod.module.impl.combat.KillAura;
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import keystrokesmod.module.setting.impl.ButtonSetting;
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import keystrokesmod.module.setting.impl.GroupSetting;
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import keystrokesmod.module.setting.impl.KeySetting;
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import keystrokesmod.module.setting.impl.SliderSetting;
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import keystrokesmod.utility.ModuleUtils;
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import keystrokesmod.utility.RotationUtils;
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import keystrokesmod.utility.Utils;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraftforge.fml.common.eventhandler.EventPriority;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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public class TargetStrafe extends Module {
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private ButtonSetting bhopOnly;
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private double angle;
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private float radius = 0.6f;
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public TargetStrafe() {
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super("TargetStrafe", category.movement);
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this.registerSetting(bhopOnly = new ButtonSetting("Require bhop", false));
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}
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public void guiUpdate() {
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}
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/*@Override
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public String getInfo() {
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return modes[(int) mode.getInput()];
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}*/
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@SubscribeEvent(priority = EventPriority.LOWEST) // called last in order to apply fix
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public void onMoveInput(PrePlayerInputEvent e) {
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if (bhopOnly.isToggled() && !ModuleManager.bhop.isEnabled()) {
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return;
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}
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if (ModuleManager.scaffold.isEnabled) {
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return;
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}
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if (KillAura.target == null) {
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return;
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}
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EntityLivingBase targetPosition = KillAura.target;
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angle += 1;
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double offsetX = radius * Math.cos(angle);
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double offsetZ = radius * Math.sin(angle);
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double directionX = targetPosition.getPosition().getX() + offsetX - mc.thePlayer.posX;
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double directionZ = targetPosition.getPosition().getZ() + offsetZ - mc.thePlayer.posZ;
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double magnitude = Math.sqrt(directionX * directionX + directionZ * directionZ);
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if (magnitude > 0.01) {
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directionX /= magnitude;
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directionZ /= magnitude;
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double yawRadians = Math.toRadians(-mc.thePlayer.rotationYaw);
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double rotatedX = directionX * Math.cos(yawRadians) - directionZ * Math.sin(yawRadians);
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double rotatedZ = directionX * Math.sin(yawRadians) + directionZ * Math.cos(yawRadians);
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e.setStrafe((float) rotatedX);
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e.setForward((float) rotatedZ);
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}
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}
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public void onDisable() {
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}
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}
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@ -122,8 +122,6 @@ public class Disabler extends Module {
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}
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airTicks = mc.thePlayer.onGround ? 0 : airTicks + 1;
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int simpleY = (int) Math.round((e.posY % 1) * 10000);
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//Utils.print("" + simpleY);
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if (airTicks >= 10) {
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if (!applyingMotion) {
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applyingMotion = true;
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@ -1,5 +1,7 @@
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package keystrokesmod.module.impl.player;
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import keystrokesmod.event.PostPlayerInputEvent;
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import keystrokesmod.event.PrePlayerInputEvent;
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import keystrokesmod.module.Module;
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import keystrokesmod.module.ModuleManager;
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import keystrokesmod.module.setting.impl.ButtonSetting;
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@ -8,9 +10,9 @@ import keystrokesmod.utility.Utils;
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import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Vec3;
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import net.minecraftforge.client.event.GuiOpenEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.TickEvent;
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import org.lwjgl.input.Keyboard;
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public class Safewalk extends Module {
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@ -21,6 +23,8 @@ public class Safewalk extends Module {
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private int unsneakDelayTicks = 0;
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private boolean isSneaking;
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private boolean hasSneaked;
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private Vec3 pos;
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public Safewalk() {
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super("Safewalk", Module.category.player, 0);
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@ -50,37 +54,37 @@ public class Safewalk extends Module {
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}
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@SubscribeEvent
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public void onTick(TickEvent.PlayerTickEvent e) {
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if (e.phase != TickEvent.Phase.END) {
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return;
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}
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public void onPostPlayerInput(PostPlayerInputEvent e) {
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Vec3 current = new Vec3((int) mc.thePlayer.posX, (int) mc.thePlayer.posY, (int) mc.thePlayer.posZ);
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if (!sneak.isToggled() || !Utils.nullCheck()) {
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return;
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}
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if (!settingsMet()) {
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this.setSneakState(false);
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return;
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}
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boolean edge = mc.thePlayer.onGround && Utils.isEdgeOfBlock();
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if (edge) {
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if (!settingsMet()) {
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this.setSneakState(false);
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return;
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}
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if (edge && !hasSneaked) {
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if (!this.isSneaking) {
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this.setSneakState(true);
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unsneakDelayTicks = (int) sneakDelay.getInput();
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hasSneaked = true;
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pos = new Vec3((int) mc.thePlayer.posX, (int) mc.thePlayer.posY, (int) mc.thePlayer.posZ);
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}
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}
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else {
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if (this.isSneaking) {
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if (!settingsMet()) {
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if (unsneakDelayTicks > 0) {
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unsneakDelayTicks--;
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}
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else if (!current.equals(pos)) {
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this.setSneakState(false);
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return;
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}
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if (unsneakDelayTicks > 0) {
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unsneakDelayTicks--;
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return;
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}
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this.setSneakState(false);
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}
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}
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if (hasSneaked) {
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this.setSneakState(true);
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unsneakDelayTicks = (int) sneakDelay.getInput();
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}
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if (this.isSneaking && (mc.thePlayer.capabilities.isFlying || !settingsMet())) {
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this.setSneakState(false);
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}
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@ -97,16 +101,14 @@ public class Safewalk extends Module {
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if (!sneakState) {
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unsneakDelayTicks = 0;
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}
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if (this.isSneaking == sneakState) {
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if (!sneakState && Utils.isBindDown(mc.gameSettings.keyBindSneak)) {
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return;
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}
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if (!sneakState && Keyboard.isKeyDown(mc.gameSettings.keyBindSneak.getKeyCode())) {
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return;
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}
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KeyBinding.setKeyBindState(mc.gameSettings.keyBindSneak.getKeyCode(), sneakState);
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hasSneaked = sneakState;
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mc.thePlayer.movementInput.sneak = sneakState;
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this.isSneaking = sneakState;
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//Utils.print("Edge " + mc.thePlayer.movementInput.sneak + " " + sneakState + " " + mc.thePlayer.ticksExisted);
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}
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public static boolean canSafeWalk() {
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@ -181,9 +181,7 @@ public class Scaffold extends Module {
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}
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KeyBinding.setKeyBindState(mc.gameSettings.keyBindAttack.getKeyCode(), false);
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KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
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if (e.button >= 0) {
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e.setCanceled(true);
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}
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e.setCanceled(true);
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}
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@SubscribeEvent
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@ -293,38 +291,38 @@ public class Scaffold extends Module {
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long strokeDelay = 250;
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if (quad <= 5 || quad >= 85) {
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yawAngle = 128F;
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yawAngle = 127.40F;
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minOffset = 13;
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minPitch = 74.08F;
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minPitch = 75.48F;
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}
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if (quad > 5 && quad <= 15 || quad >= 75 && quad < 85) {
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yawAngle = 129F;
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yawAngle = 128.55F;
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minOffset = 11;
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minPitch = 74.84F;
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minPitch = 75.74F;
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}
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if (quad > 15 && quad <= 25 || quad >= 65 && quad < 75) {
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yawAngle = 131.50F;
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yawAngle = 129.70F;
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minOffset = 8;
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minPitch = 75.35F;
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minPitch = 75.95F;
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}
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if (quad > 25 && quad <= 32 || quad >= 58 && quad < 65) {
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yawAngle = 132.50F;
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yawAngle = 130.85F;
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minOffset = 6;
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minPitch = 75.73F;
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minPitch = 76.13F;
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}
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if (quad > 32 && quad <= 38 || quad >= 52 && quad < 58) {
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yawAngle = 133.50F;
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yawAngle = 131.80F;
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minOffset = 5;
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minPitch = 76.41F;
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}
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if (quad > 38 && quad <= 42 || quad >= 48 && quad < 52) {
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yawAngle = 135.50F;
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yawAngle = 134.30F;
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minOffset = 4;
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minPitch = 77.54F;
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}
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if (quad > 42 && quad <= 45 || quad >= 45 && quad < 48) {
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yawAngle = 137.50F;
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minOffset = 4;
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yawAngle = 137.85F;
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minOffset = 3;
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minPitch = 77.93F;
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}
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//Utils.print("" + minOffset);
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@ -24,7 +24,7 @@ public class Tower extends Module {
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final private SliderSetting slowedTicks;
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final private ButtonSetting disableWhileHurt;
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|
||||
final private String[] towerMoveModes = new String[]{"None", "Vanilla", "Low", "Edge", "2.5 tick", "1.5 tick"};
|
||||
final private String[] towerMoveModes = new String[]{"None", "Vanilla", "Low", "Edge", "2.5 tick", "1.5 tick", "Test"};
|
||||
final private String[] verticalTowerModes = new String[]{"None", "Vanilla", "Extra block"};
|
||||
private int slowTicks;
|
||||
private boolean wasTowering;
|
||||
|
|
@ -45,6 +45,8 @@ public class Tower extends Module {
|
|||
|
||||
public boolean speed;
|
||||
|
||||
private int grounds;
|
||||
|
||||
public Tower() {
|
||||
super("Tower", category.player);
|
||||
this.registerSetting(towerMove = new SliderSetting("Tower Move", 0, towerMoveModes));
|
||||
|
|
@ -83,6 +85,9 @@ public class Tower extends Module {
|
|||
break;
|
||||
case 5:
|
||||
|
||||
break;
|
||||
case 6:
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -237,6 +242,35 @@ public class Tower extends Module {
|
|||
}
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
speed = false;
|
||||
if (mc.thePlayer.onGround) {
|
||||
grounds++;
|
||||
}
|
||||
if (mc.thePlayer.posY % 1 == 0) {
|
||||
tower = true;
|
||||
}
|
||||
if (tower) {
|
||||
towerTicks = mc.thePlayer.onGround ? 0 : ++towerTicks;
|
||||
switch (towerTicks) {
|
||||
case 0:
|
||||
mc.thePlayer.motionY = 0.42f;
|
||||
Utils.setSpeed(get15tickspeed(getSpeedLevel())); // Speed + Strafe tick
|
||||
speed = true;
|
||||
break;
|
||||
case 1:
|
||||
mc.thePlayer.motionY = 0.33f;
|
||||
Utils.setSpeed(Utils.getHorizontalSpeed()); // Strafe tick
|
||||
break;
|
||||
case 2:
|
||||
mc.thePlayer.motionY = 1 - mc.thePlayer.posY % 1f + 0.0000001;
|
||||
break;
|
||||
case 3:
|
||||
mc.thePlayer.motionY = -0.01;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
|
@ -259,8 +293,11 @@ public class Tower extends Module {
|
|||
}
|
||||
slowTicks = 0;
|
||||
}
|
||||
if (speed) {
|
||||
Utils.setSpeed(Utils.getHorizontalSpeed(mc.thePlayer) / 1.6);
|
||||
}
|
||||
hasTowered = tower = firstJump = startedTowerInAir = setLowMotion = speed = false;
|
||||
cMotionTicks = placeTicks = towerTicks = 0;
|
||||
cMotionTicks = placeTicks = towerTicks = grounds = 0;
|
||||
reset();
|
||||
}
|
||||
if (canTower() && !Utils.keysDown()) {
|
||||
|
|
@ -318,6 +355,9 @@ public class Tower extends Module {
|
|||
|
||||
@SubscribeEvent
|
||||
public void onPostPlayerInput(PostPlayerInputEvent e) {
|
||||
if (!ModuleManager.scaffold.isEnabled) {
|
||||
return;
|
||||
}
|
||||
if (canTower() && Utils.keysDown() && towerMove.getInput() > 0) {
|
||||
mc.thePlayer.movementInput.jump = false;
|
||||
if (!firstJump) {
|
||||
|
|
|
|||
|
|
@ -111,7 +111,7 @@ public class TargetHUD extends Module {
|
|||
|
||||
private void drawTargetHUD(Timer cd, String string, double health) {
|
||||
if (showStatus.isToggled()) {
|
||||
string = string + " " + ((health <= Utils.getCompleteHealth(mc.thePlayer) / mc.thePlayer.getMaxHealth()) ? "§aW" : "§cL");
|
||||
string = string + " " + ((health <= Utils.getTotalHealth(mc.thePlayer) / mc.thePlayer.getMaxHealth()) ? "§aW" : "§cL");
|
||||
}
|
||||
final ScaledResolution scaledResolution = new ScaledResolution(mc);
|
||||
final int padding = 8;
|
||||
|
|
@ -235,7 +235,7 @@ public class TargetHUD extends Module {
|
|||
playerInfo += " " + Utils.getHealthStr(mc.thePlayer, true);
|
||||
drawTargetHUD(null, playerInfo, health);
|
||||
if (showStatus.isToggled()) {
|
||||
playerInfo = playerInfo + " " + ((health <= Utils.getCompleteHealth(mc.thePlayer) / mc.thePlayer.getMaxHealth()) ? "§aW" : "§cL");
|
||||
playerInfo = playerInfo + " " + ((health <= Utils.getTotalHealth(mc.thePlayer) / mc.thePlayer.getMaxHealth()) ? "§aW" : "§cL");
|
||||
}
|
||||
int stringWidth = mc.fontRendererObj.getStringWidth(playerInfo) + 8;
|
||||
int maX = (res.getScaledWidth() / 2 - stringWidth / 2) + miX + mc.fontRendererObj.getStringWidth(playerInfo) + 8;
|
||||
|
|
|
|||
|
|
@ -337,10 +337,9 @@ public class ModuleUtils {
|
|||
|
||||
|
||||
if ((ModuleManager.bhop.didMove || ModuleManager.scaffold.lowhop) && (!ModuleManager.bhop.disablerOnly.isToggled() || ModuleManager.bhop.disablerOnly.isToggled() && ModuleManager.disabler.disablerLoaded)) {
|
||||
if (!ModuleUtils.damage || Velocity.vertical.getInput() == 0) {
|
||||
|
||||
if ((!ModuleUtils.damage || Velocity.vertical.getInput() == 0) && !mc.thePlayer.isCollidedHorizontally) {
|
||||
|
||||
if (ModuleManager.scaffold.lowhop && !ModuleManager.bhop.didMove) {
|
||||
if (ModuleManager.scaffold.lowhop) {
|
||||
switch (simpleY) {
|
||||
case 4200:
|
||||
mc.thePlayer.motionY = 0.39;
|
||||
|
|
@ -354,8 +353,8 @@ public class ModuleUtils {
|
|||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (!ModuleManager.bhop.lowhop && (!(block instanceof BlockAir) || !(blockAbove instanceof BlockAir) || blockBelow instanceof BlockSlab || (blockBelow instanceof BlockAir && blockBelow2 instanceof BlockAir))) {
|
||||
else if (ModuleManager.bhop.didMove) {
|
||||
if (mc.thePlayer.isCollidedHorizontally || mc.thePlayer.isCollidedVertically || ModuleUtils.damage || !ModuleManager.bhop.lowhop && (!(block instanceof BlockAir) || !(blockAbove instanceof BlockAir) || blockBelow instanceof BlockSlab || (blockBelow instanceof BlockAir && blockBelow2 instanceof BlockAir))) {
|
||||
resetLowhop();
|
||||
}
|
||||
switch ((int) ModuleManager.bhop.mode.getInput()) {
|
||||
|
|
@ -380,14 +379,39 @@ public class ModuleUtils {
|
|||
}
|
||||
break;
|
||||
case 3: // 8 tick
|
||||
switch (simpleY) {
|
||||
case 13:
|
||||
mc.thePlayer.motionY = mc.thePlayer.motionY - 0.02483;
|
||||
break;
|
||||
case 2000:
|
||||
mc.thePlayer.motionY = mc.thePlayer.motionY - 0.1913;
|
||||
resetLowhop();
|
||||
break;
|
||||
if (!ModuleManager.bhop.isNormalPos) {
|
||||
resetLowhop();
|
||||
break;
|
||||
}
|
||||
if (inAirTicks == 1) {
|
||||
mc.thePlayer.motionY = 0.38999998569488;
|
||||
ModuleManager.bhop.lowhop = true;
|
||||
}
|
||||
if (inAirTicks == 2) {
|
||||
mc.thePlayer.motionY = 0.30379999189377;
|
||||
}
|
||||
if (inAirTicks == 3) {
|
||||
mc.thePlayer.motionY = 0.08842400075912;
|
||||
}
|
||||
if (inAirTicks == 4) {
|
||||
mc.thePlayer.motionY = -0.19174457909538;
|
||||
}
|
||||
if (inAirTicks == 5) {
|
||||
mc.thePlayer.motionY = -0.26630949469659;
|
||||
}
|
||||
if (inAirTicks == 6) {
|
||||
mc.thePlayer.motionY = -0.26438340940798;
|
||||
}
|
||||
if (inAirTicks == 7) {
|
||||
mc.thePlayer.motionY = -0.33749574778843;
|
||||
}
|
||||
//strafe
|
||||
if (inAirTicks >= 6) {
|
||||
Utils.setSpeed(Utils.getHorizontalSpeed(mc.thePlayer));
|
||||
}
|
||||
//disable
|
||||
if (inAirTicks >= 8) {
|
||||
resetLowhop();
|
||||
}
|
||||
break;
|
||||
case 4: // 7 tick
|
||||
|
|
@ -414,6 +438,9 @@ public class ModuleUtils {
|
|||
}
|
||||
else if (lowhopAir) {
|
||||
resetLowhop();
|
||||
if (!ModuleManager.bhop.isEnabled()) {
|
||||
ModuleManager.bhop.isNormalPos = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (ModuleManager.bhop.setRotation) {
|
||||
|
|
|
|||
|
|
@ -20,6 +20,7 @@ import net.minecraft.client.gui.FontRenderer;
|
|||
import net.minecraft.client.gui.inventory.GuiInventory;
|
||||
import net.minecraft.client.network.NetworkPlayerInfo;
|
||||
import net.minecraft.client.renderer.ActiveRenderInfo;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
|
@ -350,12 +351,12 @@ public class Utils {
|
|||
}
|
||||
}
|
||||
|
||||
public static float getCompleteHealth(EntityLivingBase entity) {
|
||||
public static float getTotalHealth(EntityLivingBase entity) {
|
||||
return entity.getHealth() + entity.getAbsorptionAmount();
|
||||
}
|
||||
|
||||
public static String getHealthStr(EntityLivingBase entity, boolean accountDead) {
|
||||
float completeHealth = getCompleteHealth(entity);
|
||||
float completeHealth = getTotalHealth(entity);
|
||||
if (accountDead && entity.isDead) {
|
||||
completeHealth = 0;
|
||||
}
|
||||
|
|
@ -521,10 +522,19 @@ public class Utils {
|
|||
totalEPF = 0.04 * Math.min(Math.ceil(Math.min(totalEPF, 25.0) * 0.75), 20.0);
|
||||
final double armorReduction = armorProtPercentage + totalEPF * (1.0 - armorProtPercentage);
|
||||
final double damage = heldItemDamageLevel * (1.0 - armorReduction);
|
||||
final double hitsToKill = getCompleteHealth(target) / damage;
|
||||
final double hitsToKill = getTotalHealth(target) / damage;
|
||||
return round(hitsToKill, 1);
|
||||
}
|
||||
|
||||
public static boolean isBindDown(KeyBinding keyBinding) {
|
||||
try {
|
||||
return Keyboard.isKeyDown(keyBinding.getKeyCode());
|
||||
}
|
||||
catch (IndexOutOfBoundsException e) {
|
||||
return Mouse.isButtonDown(100 + keyBinding.getKeyCode());
|
||||
}
|
||||
}
|
||||
|
||||
public static double ap(final EntityPlayer entityPlayer, final ItemStack itemStack) {
|
||||
double n = 1.0;
|
||||
if (itemStack != null && (itemStack.getItem() instanceof ItemSword || itemStack.getItem() instanceof ItemAxe)) {
|
||||
|
|
@ -544,7 +554,7 @@ public class Utils {
|
|||
}
|
||||
}
|
||||
}
|
||||
return round((double)getCompleteHealth(entityPlayer) / (n * (1.0 - (n2 + 0.04 * Math.min(Math.ceil(Math.min(n3, 25.0) * 0.75), 20.0) * (1.0 - n2)))), 1);
|
||||
return round((double)getTotalHealth(entityPlayer) / (n * (1.0 - (n2 + 0.04 * Math.min(Math.ceil(Math.min(n3, 25.0) * 0.75), 20.0) * (1.0 - n2)))), 1);
|
||||
}
|
||||
|
||||
public static float n() {
|
||||
|
|
|
|||
Loading…
Reference in New Issue