Latest release
This commit is contained in:
parent
0b14692d06
commit
ae8a6bc9d4
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
|
@ -110,7 +110,7 @@ public class Scaffold extends Module {
|
|||
private boolean was451, was452;
|
||||
private float minPitch, minOffset, pOffset;
|
||||
private float edge;
|
||||
private long firstStroke, yawEdge;
|
||||
private long firstStroke, yawEdge, vlS;
|
||||
private float lastEdge2, yawAngle, theYaw;
|
||||
private boolean enabledOffGround = false;
|
||||
private float[] blockRotations;
|
||||
|
|
@ -122,6 +122,7 @@ public class Scaffold extends Module {
|
|||
private boolean getVTR;
|
||||
private float VTRY;
|
||||
private float normalYaw, normalPitch;
|
||||
private int switchvl;
|
||||
//fake rotations
|
||||
private float fakeYaw, fakePitch;
|
||||
private float fakeYaw1, fakeYaw2;
|
||||
|
|
@ -337,7 +338,7 @@ public class Scaffold extends Module {
|
|||
|
||||
if (quad <= 5 || quad >= 85) {
|
||||
yawAngle = 123.625F;
|
||||
minOffset = 9;
|
||||
minOffset = 11;
|
||||
minPitch = first;
|
||||
}
|
||||
if (quad > 5 && quad <= 15 || quad >= 75 && quad < 85) {
|
||||
|
|
@ -352,17 +353,17 @@ public class Scaffold extends Module {
|
|||
}
|
||||
if (quad > 25 && quad <= 32 || quad >= 58 && quad < 65) {
|
||||
yawAngle = 131.425F;
|
||||
minOffset = 8;
|
||||
minOffset = 7;
|
||||
minPitch = sec;
|
||||
}
|
||||
if (quad > 32 && quad <= 38 || quad >= 52 && quad < 58) {
|
||||
yawAngle = 133.825F;
|
||||
minOffset = 7;
|
||||
minOffset = 6;
|
||||
minPitch = sec;
|
||||
}
|
||||
if (quad > 38 && quad <= 42 || quad >= 48 && quad < 52) {
|
||||
yawAngle = 136.825F;
|
||||
minOffset = 5;
|
||||
minOffset = 4;
|
||||
minPitch = sec;
|
||||
}
|
||||
if (quad > 42 && quad <= 45 || quad >= 45 && quad < 48) {
|
||||
|
|
@ -386,8 +387,21 @@ public class Scaffold extends Module {
|
|||
else {
|
||||
nigger = -10;
|
||||
}
|
||||
|
||||
|
||||
if (switchvl > 0) {
|
||||
if (vlS > 0 && (System.currentTimeMillis() - vlS) > strokeDelay) {
|
||||
firstStroke = 0;
|
||||
switchvl = 0;
|
||||
vlS = 0;
|
||||
}
|
||||
if (switchvl > 1) {
|
||||
firstStroke = Utils.time();
|
||||
switchvl = 0;
|
||||
vlS = 0;
|
||||
}
|
||||
}
|
||||
else {
|
||||
vlS = Utils.time();
|
||||
}
|
||||
if (firstStroke > 0 && (System.currentTimeMillis() - firstStroke) > strokeDelay) {
|
||||
firstStroke = 0;
|
||||
}
|
||||
|
|
@ -444,7 +458,7 @@ public class Scaffold extends Module {
|
|||
}
|
||||
}
|
||||
if (was452) {
|
||||
firstStroke = Utils.time();
|
||||
switchvl++;
|
||||
}
|
||||
was451 = true;
|
||||
was452 = false;
|
||||
|
|
@ -457,7 +471,7 @@ public class Scaffold extends Module {
|
|||
}
|
||||
}
|
||||
if (was451) {
|
||||
firstStroke = Utils.time();
|
||||
switchvl++;
|
||||
}
|
||||
was452 = true;
|
||||
was451 = false;
|
||||
|
|
@ -468,7 +482,7 @@ public class Scaffold extends Module {
|
|||
if (yawOffset <= -minSwitch && firstStroke == 0 && dynamic > 0) {
|
||||
if (quad <= 5 || quad >= 85) {
|
||||
if (set2) {
|
||||
firstStroke = Utils.time();
|
||||
switchvl++;
|
||||
}
|
||||
set2 = false;
|
||||
}
|
||||
|
|
@ -476,7 +490,7 @@ public class Scaffold extends Module {
|
|||
if (quad <= 5 || quad >= 85) {
|
||||
if (yawOffset >= minSwitch) {
|
||||
if (!set2) {
|
||||
firstStroke = Utils.time();
|
||||
switchvl++;
|
||||
}
|
||||
set2 = true;
|
||||
}
|
||||
|
|
@ -493,7 +507,7 @@ public class Scaffold extends Module {
|
|||
if (yawOffset >= minSwitch && firstStroke == 0 && dynamic > 0) {
|
||||
if (quad <= 5 || quad >= 85) {
|
||||
if (set2) {
|
||||
firstStroke = Utils.time();
|
||||
switchvl++;
|
||||
}
|
||||
set2 = false;
|
||||
}
|
||||
|
|
@ -501,7 +515,7 @@ public class Scaffold extends Module {
|
|||
if (quad <= 5 || quad >= 85) {
|
||||
if (yawOffset <= -minSwitch) {
|
||||
if (!set2) {
|
||||
firstStroke = Utils.time();
|
||||
switchvl++;
|
||||
}
|
||||
set2 = true;
|
||||
}
|
||||
|
|
@ -540,7 +554,7 @@ public class Scaffold extends Module {
|
|||
break;
|
||||
}
|
||||
if (edge != 1) {
|
||||
firstStroke = Utils.time();
|
||||
switchvl++;
|
||||
edge = 1;
|
||||
}
|
||||
if (mc.thePlayer.onGround) {
|
||||
|
|
@ -786,7 +800,7 @@ public class Scaffold extends Module {
|
|||
fastScaffoldKeepY = firstKeepYPlace = rotateForward = rotatingForward = floatStarted = floatJumped = floatWasEnabled = towerEdge =
|
||||
was451 = was452 = enabledOffGround = finishProcedure = false;
|
||||
rotationDelay = keepYTicks = scaffoldTicks = 0;
|
||||
firstStroke = 0;
|
||||
firstStroke = vlS = 0;
|
||||
startYPos = -1;
|
||||
lookVec = null;
|
||||
lastPlacement = null;
|
||||
|
|
|
|||
|
|
@ -419,7 +419,7 @@ public class Tower extends Module {
|
|||
firstY = mc.thePlayer.posY;
|
||||
firstZ = mc.thePlayer.posZ;
|
||||
}
|
||||
mc.thePlayer.motionX = 0.22;
|
||||
mc.thePlayer.motionX = 0.2;
|
||||
aligning = true;
|
||||
}
|
||||
if (aligning && mc.thePlayer.posX >= blockX) {
|
||||
|
|
|
|||
Loading…
Reference in New Issue