raven-bs-v2/src/main/java/keystrokesmod/module/impl/player/NoFall.java

784 lines
29 KiB
Java

package keystrokesmod.module.impl.player;
import keystrokesmod.Raven;
import keystrokesmod.event.PreMotionEvent;
import keystrokesmod.event.PreUpdateEvent;
import keystrokesmod.event.ReceivePacketEvent;
import keystrokesmod.event.SendPacketEvent;
import keystrokesmod.module.Module;
import keystrokesmod.module.ModuleManager;
import keystrokesmod.module.impl.movement.LongJump;
import keystrokesmod.module.impl.render.HUD;
import keystrokesmod.module.setting.impl.ButtonSetting;
import keystrokesmod.module.setting.impl.SliderSetting;
import keystrokesmod.utility.*;
import net.minecraft.client.gui.GuiIngame;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.init.Blocks;
import net.minecraft.network.Packet;
import net.minecraft.network.handshake.client.C00Handshake;
import net.minecraft.network.login.client.C00PacketLoginStart;
import net.minecraft.network.play.client.C02PacketUseEntity;
import net.minecraft.network.play.client.C03PacketPlayer;
import net.minecraft.network.play.client.C08PacketPlayerBlockPlacement;
import net.minecraft.network.play.server.*;
import net.minecraft.util.BlockPos;
import net.minecraftforge.client.event.ClientChatReceivedEvent;
import net.minecraftforge.client.event.sound.SoundEvent;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import java.awt.*;
import java.util.Objects;
import java.util.concurrent.ConcurrentLinkedQueue;
public class NoFall extends Module {
public SliderSetting mode;
private SliderSetting minFallDistance;
private ButtonSetting disableAdventure;
private ButtonSetting ignoreVoid, voidC;
private ButtonSetting hideSound, renderTimer;
private String[] modes = new String[]{"Spoof", "NoGround", "Packet A", "Packet B", "CTW Packet", "Prediction", "Blink"};
private int color = new Color(0, 187, 255, 255).getRGB();
private double initialY;
private double dynamic;
public boolean isFalling;
private double timerVal = 1;
private int n;
private ConcurrentLinkedQueue<Packet> blinkedPackets = new ConcurrentLinkedQueue<>();
private ConcurrentLinkedQueue<Packet> regularPackets = new ConcurrentLinkedQueue<>();
public boolean isBlinking;
public boolean bnFalling, start;
private int blinkTicks;
private int y;
public NoFall() {
super("NoFall", category.player);
this.registerSetting(mode = new SliderSetting("Mode", 2, modes));
this.registerSetting(disableAdventure = new ButtonSetting("Disable adventure", false));
this.registerSetting(minFallDistance = new SliderSetting("Minimum fall distance", 3, 0, 10, 0.1));
this.registerSetting(ignoreVoid = new ButtonSetting("Ignore void", false));
this.registerSetting(voidC = new ButtonSetting("Experimental void check", true));
this.registerSetting(renderTimer = new ButtonSetting("Render Blink Timer", true));
//this.registerSetting(hideSound = new ButtonSetting("Hide fall damage sound", false));
}
public void guiUpdate() {
this.renderTimer.setVisible(mode.getInput() == 6, this);
}
public void onDisable() {
Utils.resetTimer();
if (mc.thePlayer.onGround) {
finishBlink();
} else {
finishBlinkRegular();
}
}
/*@SubscribeEvent
public void onReceivePacket(ReceivePacketEvent e) {
if (e.getPacket() instanceof S29PacketSoundEffect) {
S29PacketSoundEffect s29 = (S29PacketSoundEffect) e.getPacket();
/*if (!Objects.equals(String.valueOf(s29.getSoundName()), "random.explode")) {
}*/
/*Utils.print("" + s29.getSoundName());
}
}*/
/*@SubscribeEvent
public void onSoundEvent(SoundEvent.SoundSourceEvent e) {
if (e.name.startsWith("game.player.hurt.fall")) {
Utils.print("Fall dmg sound");
}
}*/
@SubscribeEvent
public void onReceivePacket(ReceivePacketEvent e) {
if (e.getPacket() instanceof S08PacketPlayerPosLook && n > 0) {
n = 34;
}
}
@SubscribeEvent
public void onPreUpdate(PreUpdateEvent e) {
if (mode.getInput() == 6) {
if (Utils.fallDist() >= minFallDistance.getInput() && Utils.isEdgeOfBlock() && mc.thePlayer.onGround && !Utils.jumpDown() && !ModuleManager.scaffold.isEnabled && !ModuleManager.bhop.isEnabled() && !LongJump.function) {
start = true;
y = (int) mc.thePlayer.posY;
}
else if (start && !bnFalling && mc.thePlayer.posY > y) {
finishBlinkRegular();
}
if (isBlinking) {
++blinkTicks;
}
if (mc.thePlayer.posY < y && !mc.thePlayer.onGround && start) {
bnFalling = true;
}
else if (bnFalling) {
finishBlink();
}
if (mc.thePlayer.posY <= y - 31 && start) {
finishBlinkRegular();
}
}
if (reset()) {
Utils.resetTimer();
initialY = mc.thePlayer.posY;
isFalling = false;
n = 0;
timerVal = 1;
return;
}
else if ((double) mc.thePlayer.fallDistance >= minFallDistance.getInput()) {
isFalling = true;
}
if (ModuleManager.antiVoid.started) {
return;
}
double predictedY = mc.thePlayer.posY + mc.thePlayer.motionY;
double distanceFallen = initialY - predictedY;
if (isFalling && mode.getInput() == 2) {
if (mc.thePlayer.motionY >= -1.0) {
dynamic = 3.0;
}
if (mc.thePlayer.motionY < -1.0) {
dynamic = 4.0;
}
if (mc.thePlayer.motionY < -2.0) {
dynamic = 5.0;
}
if (distanceFallen >= dynamic) {
if (mc.thePlayer.motionY < -0.01) {
timerVal = 0.8;
}
if (mc.thePlayer.motionY < -1.0) {
timerVal = 0.7;
}
if (mc.thePlayer.motionY < -1.6) {
timerVal = 0.6;
}
Utils.getTimer().timerSpeed = (float) timerVal;
mc.getNetHandler().addToSendQueue(new C03PacketPlayer(true));
initialY = mc.thePlayer.posY;
}
}
if (isFalling && mode.getInput() == 3) {
if (mc.thePlayer.motionY < -2.0) {
dynamic = 4.0;
}
else {
dynamic = 3.0;
}
Utils.resetTimer();
if (mc.thePlayer.ticksExisted % 2 == 0) {
if (mc.thePlayer.motionY < -0.01) {
timerVal = 0.64;
}
if (mc.thePlayer.motionY < -1.0) {
timerVal = 0.53;
}
if (mc.thePlayer.motionY < -1.6) {
timerVal = 0.46;
}
if (mc.thePlayer.motionY < -2.1) {
timerVal = 0.41;
}
Utils.getTimer().timerSpeed = (float) timerVal;
}
if (distanceFallen >= dynamic) {
mc.getNetHandler().addToSendQueue(new C03PacketPlayer(true));
initialY = mc.thePlayer.posY;
}
}
if (isFalling && mode.getInput() == 4) {
Utils.resetTimer();
if (distanceFallen >= 7) {
Utils.getTimer().timerSpeed = 0.7F;
mc.getNetHandler().addToSendQueue(new C03PacketPlayer(true));
initialY = mc.thePlayer.posY;
}
}
if (isFalling && mode.getInput() == 5) {
if (distanceFallen >= 3 && n <= 4) {
mc.thePlayer.motionY = 0;
n++;
}
}
}
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onPreMotion(PreMotionEvent e) {
switch ((int) mode.getInput()) {
case 0:
e.setOnGround(true);
break;
case 1:
e.setOnGround(false);
break;
case 6:
if (start) {
e.setOnGround(true);
}
break;
}
}
private void finishBlink() {
isBlinking = bnFalling = start = false;
blinkTicks = 0;
if (!blinkedPackets.isEmpty()) {
synchronized (blinkedPackets) {
for (Packet packet : blinkedPackets) {
Raven.packetsHandler.handlePacket(packet);
PacketUtils.sendPacketNoEvent(packet);
}
}
}
blinkedPackets.clear();
regularPackets.clear();
}
private void finishBlinkRegular() {
isBlinking = bnFalling = start = false;
blinkTicks = 0;
if (!regularPackets.isEmpty()) {
synchronized (regularPackets) {
for (Packet packet : regularPackets) {
Raven.packetsHandler.handlePacket(packet);
PacketUtils.sendPacketNoEvent(packet);
}
}
}
regularPackets.clear();
blinkedPackets.clear();
}
/*
if (mc.thePlayer.onGround) {
synchronized (blinkedPackets) {
for (Packet packet : blinkedPackets) {
Raven.packetsHandler.handlePacket(packet);
PacketUtils.sendPacketNoEvent(packet);
}
}
} else {
synchronized (regularPackets) {
for (Packet packet : regularPackets) {
Raven.packetsHandler.handlePacket(packet);
PacketUtils.sendPacketNoEvent(packet);
}
}
}
blinkedPackets.clear();
regularPackets.clear();
*/
@SubscribeEvent
public void onRenderTick(TickEvent.RenderTickEvent ev) {
if (!Utils.nullCheck() || !renderTimer.isToggled() || mode.getInput() != 6 || blinkTicks == 0 || blinkTicks >= 99999) {
return;
}
if (ev.phase == TickEvent.Phase.END) {
if (mc.currentScreen != null) {
return;
}
}
Utils.handleTimer(color, blinkTicks);
}
@SubscribeEvent
public void onSendPacket(SendPacketEvent e) {
if (!Utils.nullCheck()) {
return;
}
Packet packet = e.getPacket();
if (packet.getClass().getSimpleName().startsWith("S")) {
return;
}
if (packet instanceof C00PacketLoginStart || packet instanceof C00Handshake) {
return;
}
if (!start) {
return;
}
if (!e.isCanceled()) {
isBlinking = true;
regularPackets.add(packet);
blinkedPackets.add(packet);
e.setCanceled(true);
}
}
private boolean otherc03(Packet packet) {
return ((packet instanceof C03PacketPlayer.C04PacketPlayerPosition) || (packet instanceof C03PacketPlayer.C05PacketPlayerLook) || (packet instanceof C03PacketPlayer.C06PacketPlayerPosLook));
}
@Override
public String getInfo() {
return modes[(int) mode.getInput()];
}
private boolean reset() {
if (disableAdventure.isToggled() && mc.playerController.getCurrentGameType().isAdventure()) {
return true;
}
if (ignoreVoid.isToggled() && Utils.overVoid()) {
return true;
}
if (Utils.isBedwarsPractice()) {
return true;
}
if (Utils.spectatorCheck()) {
return true;
}
if (Utils.isReplay()) {
return true;
}
if (mc.thePlayer.onGround) {
return true;
}
if (BlockUtils.getBlock(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY - 1, mc.thePlayer.posZ)) != Blocks.air) {
return true;
}
if (mc.thePlayer.motionY > -0.0784) {
return true;
}
if (mc.thePlayer.capabilities.isCreativeMode) {
return true;
}
if (Utils.overVoid() && mc.thePlayer.posY <= 41) {
return true;
}
if (mc.thePlayer.capabilities.isFlying) {
return true;
}
if (voidC.isToggled() && Utils.overVoid() && !dist()) {
return true;
}
return false;
}
public boolean dist() {
double minMotion = 0.1;
int dist1 = 4;
int dist2 = 6;
int dist3 = 7;
int dist4 = 9;
//1x1
if (mc.thePlayer.isCollidedHorizontally) {
return false;
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ) > dist1) {
return true;
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ) > dist1) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ) > dist1) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ - 1) > dist1) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ + 1) > dist1) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ - 1) > dist1) {
if (mc.thePlayer.motionX <= -minMotion && mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ + 1) > dist1) {
if (mc.thePlayer.motionX >= minMotion && mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ + 1) > dist1) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ - 1) > dist1) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
// 2x2
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ) > dist2) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ) > dist2) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ - 2) > dist2) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ + 2) > dist2) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ - 1) > dist2) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ - 2) > dist2) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ + 1) > dist2) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ + 2) > dist2) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ - 2) > dist2) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ - 2) > dist2) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ + 2) > dist2) {
if (mc.thePlayer.motionX >= minMotion && mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ - 2) > dist2) {
if (mc.thePlayer.motionX <= -minMotion && mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
// 3x3
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ) > dist3) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ) > dist3) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ + 3) > dist3) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ - 3) > dist3) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ - 3) > dist3) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ + 3) > dist3) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ + 3) > dist3) {
if (mc.thePlayer.motionX >= minMotion && mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ - 3) > dist3) {
if (mc.thePlayer.motionX <= -minMotion && mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ + 1) > dist3) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ + 2) > dist3) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ + 3) > dist3) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ + 3) > dist3) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ - 1) > dist3) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ - 2) > dist3) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ - 3) > dist3) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ - 3) > dist3) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ - 1) > dist3) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ - 2) > dist3) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ - 3) > dist3) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ - 3) > dist3) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ + 1) > dist3) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ + 2) > dist3) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ + 3) > dist3) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ + 3) > dist3) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
// 4x4
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ) > dist4) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ) > dist4) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ + 4) > dist4) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ - 4) > dist4) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ + 4) > dist4) {
if (mc.thePlayer.motionX >= minMotion && mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ - 4) > dist4) {
if (mc.thePlayer.motionX <= -minMotion && mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ + 4) > dist4) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ - 4) > dist4) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ + 3) > dist4) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ + 2) > dist4) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ + 1) > dist4) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ + 4) > dist4) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ + 4) > dist4) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ + 4) > dist4) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ - 3) > dist4) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ - 2) > dist4) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ - 1) > dist4) {
if (mc.thePlayer.motionX >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ + 4) > dist4) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ + 4) > dist4) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ + 4) > dist4) {
if (mc.thePlayer.motionZ >= minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ + 3) > dist4) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ + 2) > dist4) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ + 1) > dist4) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ - 3) > dist4) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ - 2) > dist4) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ - 1) > dist4) {
if (mc.thePlayer.motionX <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ - 4) > dist4) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ - 4) > dist4) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ - 4) > dist4) {
if (mc.thePlayer.motionZ <= -minMotion) {
return true;
}
}
return false;
}
}