546 lines
22 KiB
Java
546 lines
22 KiB
Java
package keystrokesmod.module.impl.player;
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import keystrokesmod.Raven;
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import keystrokesmod.event.PreUpdateEvent;
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import keystrokesmod.event.ReceivePacketEvent;
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import keystrokesmod.event.SendPacketEvent;
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import keystrokesmod.module.Module;
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import keystrokesmod.module.ModuleManager;
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import keystrokesmod.module.impl.movement.LongJump;
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import keystrokesmod.module.impl.render.HUD;
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import keystrokesmod.module.setting.impl.ButtonSetting;
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import keystrokesmod.module.setting.impl.DescriptionSetting;
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import keystrokesmod.module.setting.impl.SliderSetting;
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import keystrokesmod.utility.*;
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import net.minecraft.client.gui.ScaledResolution;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.network.Packet;
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import net.minecraft.network.handshake.client.C00Handshake;
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import net.minecraft.network.login.client.C00PacketLoginStart;
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import net.minecraft.network.play.client.C02PacketUseEntity;
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import net.minecraft.network.play.client.C03PacketPlayer;
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import net.minecraft.network.play.client.C0FPacketConfirmTransaction;
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import net.minecraft.network.play.server.S12PacketEntityVelocity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Vec3;
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import net.minecraftforge.client.event.RenderWorldLastEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.TickEvent;
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import org.lwjgl.opengl.GL11;
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import java.awt.*;
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import java.util.concurrent.ConcurrentLinkedQueue;
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public class AntiVoid extends Module {
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private static SliderSetting distance;
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private ButtonSetting renderTimer, disableLJ, disablePractice;
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private ConcurrentLinkedQueue<Packet> blinkedPackets = new ConcurrentLinkedQueue<>();
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private int color = new Color(0, 187, 255, 255).getRGB();
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private int blinkTicks;
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public boolean started;
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private boolean wait;
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private double y;
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public AntiVoid() {
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super("AntiVoid", category.player);
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this.registerSetting(distance = new SliderSetting("Distance", "", 5, 1, 10, 0.5));
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this.registerSetting(renderTimer = new ButtonSetting("Render Timer", false));
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this.registerSetting(disableLJ = new ButtonSetting("Disable with Long Jump", false));
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this.registerSetting(disablePractice = new ButtonSetting("Disable in Practice", false));
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}
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@Override
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public void onEnable() {
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blinkedPackets.clear();
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}
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public void onDisable() {
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release();
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}
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@SubscribeEvent
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public void onSendPacket(SendPacketEvent e) {
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if (!Utils.nullCheck()) {
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return;
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}
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Packet packet = e.getPacket();
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if (!started && (!Utils.overVoid(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ) || mc.thePlayer.onGround)) {
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y = mc.thePlayer.posY;
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wait = false;
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return;
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}
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if (!started && (Utils.isReplay() || Utils.spectatorCheck() || Utils.isBedwarsPractice() && disablePractice.isToggled())) {
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return;
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}
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if (packet.getClass().getSimpleName().startsWith("S")) {
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return;
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}
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if (ModuleManager.killAura.isTargeting || ModuleManager.killAura.justUnTargeted) {
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//return;
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}
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if (wait) {
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return;
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}
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if (packet instanceof C00PacketLoginStart || packet instanceof C00Handshake) {
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return;
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}
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if (!e.isCanceled()) {
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started = true;
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blinkedPackets.add(packet);
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e.setCanceled(true);
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}
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}
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@Override
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public String getInfo() {
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return blinkTicks + "";
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}
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@SubscribeEvent
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public void onPreUpdate(PreUpdateEvent e) {
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if (!Utils.overVoid(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ) || mc.thePlayer.onGround) {
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release();
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}
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if (dist() && Utils.overVoid(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ) || disableLJ.isToggled() && LongJump.function) {
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release();
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wait = true;
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}
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else if (started) {
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++blinkTicks;
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if (mc.thePlayer.posY <= y - distance.getInput()) {
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posPacket();
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release();
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wait = true;
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}
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}
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}
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@SubscribeEvent
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public void onRenderTick(TickEvent.RenderTickEvent ev) {
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if (!Utils.nullCheck() || !renderTimer.isToggled() || blinkTicks == 0 || blinkTicks >= 99999) {
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return;
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}
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if (ev.phase == TickEvent.Phase.END) {
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if (mc.currentScreen != null) {
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return;
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}
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}
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color = Theme.getGradient((int) HUD.theme.getInput(), 0);
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int widthOffset = (blinkTicks < 10) ? 4 : (blinkTicks >= 10 && blinkTicks < 100) ? 7 : (blinkTicks >= 100 && blinkTicks < 1000) ? 10 : (blinkTicks >= 1000) ? 13 : 16;
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String text = ("" + blinkTicks);
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int width = mc.fontRendererObj.getStringWidth(text) + Utils.getBoldWidth(text) / 2;
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final ScaledResolution scaledResolution = new ScaledResolution(mc);
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int[] display = {scaledResolution.getScaledWidth(), scaledResolution.getScaledHeight(), scaledResolution.getScaleFactor()};
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mc.fontRendererObj.drawString(text, display[0] / 2 - width + widthOffset, display[1] / 2 + 8, color, true);
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}
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private void posPacket() {
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PacketUtils.sendPacketNoEvent(new C03PacketPlayer.C06PacketPlayerPosLook(mc.thePlayer.posX, -0.55, mc.thePlayer.posZ, mc.thePlayer.rotationYaw, mc.thePlayer.rotationPitch, mc.thePlayer.onGround));
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}
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private void release() {
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synchronized (blinkedPackets) {
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for (Packet packet : blinkedPackets) {
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Raven.packetsHandler.handlePacket(packet);
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PacketUtils.sendPacketNoEvent(packet);
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}
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}
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blinkedPackets.clear();
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blinkTicks = 0;
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started = false;
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}
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public boolean dist() {
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double minMotion = 0.06;
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int dist1 = 2;
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int dist2 = 4;
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int dist3 = 6;
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int dist4 = 8;
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// 1x1
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ) > dist1) {
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return true;
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ) > dist1) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ) > dist1) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ - 1) > dist1) {
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if (mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ + 1) > dist1) {
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if (mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ - 1) > dist1) {
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if (mc.thePlayer.motionX <= -minMotion && mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ + 1) > dist1) {
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if (mc.thePlayer.motionX >= minMotion && mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ + 1) > dist1) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ - 1) > dist1) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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// 2x2
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ) > dist2) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ) > dist2) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ - 2) > dist2) {
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if (mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ + 2) > dist2) {
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if (mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ - 1) > dist2) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ - 2) > dist2) {
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if (mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ + 1) > dist2) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ + 2) > dist2) {
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if (mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ - 2) > dist2) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ - 2) > dist2) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ + 2) > dist2) {
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if (mc.thePlayer.motionX >= minMotion && mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ - 2) > dist2) {
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if (mc.thePlayer.motionX <= -minMotion && mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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// 3x3
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ) > dist3) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ) > dist3) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ + 3) > dist3) {
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if (mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ - 3) > dist3) {
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if (mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ - 3) > dist3) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ + 3) > dist3) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ + 3) > dist3) {
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if (mc.thePlayer.motionX >= minMotion && mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ - 3) > dist3) {
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if (mc.thePlayer.motionX <= -minMotion && mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ + 1) > dist3) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ + 2) > dist3) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ + 3) > dist3) {
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if (mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ + 3) > dist3) {
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if (mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ - 1) > dist3) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ - 2) > dist3) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ - 3) > dist3) {
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if (mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ - 3) > dist3) {
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if (mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ - 1) > dist3) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ - 2) > dist3) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ - 3) > dist3) {
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if (mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ - 3) > dist3) {
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if (mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ + 1) > dist3) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ + 2) > dist3) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ + 3) > dist3) {
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if (mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ + 3) > dist3) {
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if (mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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// 4x4
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ) > dist4) {
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if (mc.thePlayer.motionX >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ) > dist4) {
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if (mc.thePlayer.motionX <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ + 4) > dist4) {
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if (mc.thePlayer.motionZ >= minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX, (int) mc.thePlayer.posZ - 4) > dist4) {
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if (mc.thePlayer.motionZ <= -minMotion) {
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return true;
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}
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}
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if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ + 4) > dist4) {
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if (mc.thePlayer.motionX >= minMotion && mc.thePlayer.motionZ >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ - 4) > dist4) {
|
|
if (mc.thePlayer.motionX <= -minMotion && mc.thePlayer.motionZ <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ + 4) > dist4) {
|
|
if (mc.thePlayer.motionX <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ - 4) > dist4) {
|
|
if (mc.thePlayer.motionX >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ + 3) > dist4) {
|
|
if (mc.thePlayer.motionX >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ + 2) > dist4) {
|
|
if (mc.thePlayer.motionX >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ + 1) > dist4) {
|
|
if (mc.thePlayer.motionX >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 3, (int) mc.thePlayer.posZ + 4) > dist4) {
|
|
if (mc.thePlayer.motionZ >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 2, (int) mc.thePlayer.posZ + 4) > dist4) {
|
|
if (mc.thePlayer.motionZ >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 1, (int) mc.thePlayer.posZ + 4) > dist4) {
|
|
if (mc.thePlayer.motionZ >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ - 3) > dist4) {
|
|
if (mc.thePlayer.motionX >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ - 2) > dist4) {
|
|
if (mc.thePlayer.motionX >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX + 4, (int) mc.thePlayer.posZ - 1) > dist4) {
|
|
if (mc.thePlayer.motionX >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ + 4) > dist4) {
|
|
if (mc.thePlayer.motionZ >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ + 4) > dist4) {
|
|
if (mc.thePlayer.motionZ >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ + 4) > dist4) {
|
|
if (mc.thePlayer.motionZ >= minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ + 3) > dist4) {
|
|
if (mc.thePlayer.motionX <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ + 2) > dist4) {
|
|
if (mc.thePlayer.motionX <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ + 1) > dist4) {
|
|
if (mc.thePlayer.motionX <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ - 3) > dist4) {
|
|
if (mc.thePlayer.motionX <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ - 2) > dist4) {
|
|
if (mc.thePlayer.motionX <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 4, (int) mc.thePlayer.posZ - 1) > dist4) {
|
|
if (mc.thePlayer.motionX <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 3, (int) mc.thePlayer.posZ - 4) > dist4) {
|
|
if (mc.thePlayer.motionZ <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 2, (int) mc.thePlayer.posZ - 4) > dist4) {
|
|
if (mc.thePlayer.motionZ <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
if (Utils.distanceToGround(mc.thePlayer, (int) mc.thePlayer.posX - 1, (int) mc.thePlayer.posZ - 4) > dist4) {
|
|
if (mc.thePlayer.motionZ <= -minMotion) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return false;
|
|
}
|
|
|
|
} |