93 lines
4.3 KiB
Java
93 lines
4.3 KiB
Java
package com.hypixel.hytale.builtin.adventure.farming.interactions;
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import com.hypixel.hytale.builtin.adventure.farming.states.CoopBlock;
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import com.hypixel.hytale.codec.builder.BuilderCodec;
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import com.hypixel.hytale.component.CommandBuffer;
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import com.hypixel.hytale.component.Ref;
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import com.hypixel.hytale.component.Store;
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import com.hypixel.hytale.math.util.ChunkUtil;
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import com.hypixel.hytale.math.vector.Vector3i;
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import com.hypixel.hytale.protocol.InteractionState;
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import com.hypixel.hytale.protocol.InteractionType;
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import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
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import com.hypixel.hytale.server.core.entity.EntityUtils;
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import com.hypixel.hytale.server.core.entity.InteractionContext;
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import com.hypixel.hytale.server.core.entity.LivingEntity;
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import com.hypixel.hytale.server.core.inventory.ItemStack;
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import com.hypixel.hytale.server.core.inventory.container.CombinedItemContainer;
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import com.hypixel.hytale.server.core.modules.block.BlockModule;
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import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
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import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction;
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import com.hypixel.hytale.server.core.universe.world.World;
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import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
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import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
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import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
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import org.checkerframework.checker.nullness.compatqual.NonNullDecl;
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import org.checkerframework.checker.nullness.compatqual.NullableDecl;
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public class UseCoopInteraction extends SimpleBlockInteraction {
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public static final BuilderCodec<UseCoopInteraction> CODEC = BuilderCodec.builder(
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UseCoopInteraction.class, UseCoopInteraction::new, SimpleBlockInteraction.CODEC
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)
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.build();
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@Override
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protected void interactWithBlock(
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@NonNullDecl World world,
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@NonNullDecl CommandBuffer<EntityStore> commandBuffer,
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@NonNullDecl InteractionType type,
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@NonNullDecl InteractionContext context,
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@NullableDecl ItemStack itemInHand,
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@NonNullDecl Vector3i targetBlock,
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@NonNullDecl CooldownHandler cooldownHandler
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) {
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int x = targetBlock.getX();
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int z = targetBlock.getZ();
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WorldChunk worldChunk = world.getChunk(ChunkUtil.indexChunkFromBlock(x, z));
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if (worldChunk == null) {
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context.getState().state = InteractionState.Failed;
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} else {
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Ref<ChunkStore> blockRef = worldChunk.getBlockComponentEntity(x, targetBlock.getY(), z);
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if (blockRef == null) {
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blockRef = BlockModule.ensureBlockEntity(worldChunk, targetBlock.x, targetBlock.y, targetBlock.z);
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}
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if (blockRef == null) {
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context.getState().state = InteractionState.Failed;
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} else {
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Store<ChunkStore> chunkStore = world.getChunkStore().getStore();
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CoopBlock coopBlockState = chunkStore.getComponent(blockRef, CoopBlock.getComponentType());
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if (coopBlockState == null) {
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context.getState().state = InteractionState.Failed;
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} else {
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Ref<EntityStore> playerRef = context.getEntity();
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LivingEntity playerEntity = (LivingEntity)EntityUtils.getEntity(playerRef, commandBuffer);
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if (playerEntity == null) {
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context.getState().state = InteractionState.Failed;
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} else {
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CombinedItemContainer playerInventoryContainer = playerEntity.getInventory().getCombinedHotbarFirst();
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if (playerInventoryContainer != null) {
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coopBlockState.gatherProduceFromInventory(playerInventoryContainer);
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BlockType currentBlockType = worldChunk.getBlockType(targetBlock);
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assert currentBlockType != null;
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worldChunk.setBlockInteractionState(targetBlock, currentBlockType, coopBlockState.hasProduce() ? "Produce_Ready" : "default");
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}
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}
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}
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}
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}
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}
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@Override
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protected void simulateInteractWithBlock(
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@NonNullDecl InteractionType type,
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@NonNullDecl InteractionContext context,
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@NullableDecl ItemStack itemInHand,
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@NonNullDecl World world,
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@NonNullDecl Vector3i targetBlock
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) {
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}
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}
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