76 lines
3.3 KiB
Java
76 lines
3.3 KiB
Java
package com.hypixel.hytale.builtin.buildertools.commands;
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import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
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import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
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import com.hypixel.hytale.component.Ref;
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import com.hypixel.hytale.component.Store;
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import com.hypixel.hytale.math.Axis;
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import com.hypixel.hytale.protocol.GameMode;
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import com.hypixel.hytale.server.core.command.system.CommandContext;
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import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
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import com.hypixel.hytale.server.core.command.system.arguments.types.RelativeDirection;
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import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
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import com.hypixel.hytale.server.core.entity.entities.Player;
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import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
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import com.hypixel.hytale.server.core.universe.PlayerRef;
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import com.hypixel.hytale.server.core.universe.world.World;
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import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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public class FlipCommand extends AbstractPlayerCommand {
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public FlipCommand() {
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super("flip", "server.commands.flip.desc");
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this.setPermissionGroup(GameMode.Creative);
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this.addUsageVariant(new FlipCommand.FlipWithDirectionCommand());
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}
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@Override
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protected void execute(
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@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
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) {
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executeFlip(store, ref, playerRef, null);
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}
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private static void executeFlip(
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@Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nullable RelativeDirection direction
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) {
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Player playerComponent = store.getComponent(ref, Player.getComponentType());
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assert playerComponent != null;
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if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(ref, playerComponent, store)) {
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HeadRotation headRotationComponent = store.getComponent(ref, HeadRotation.getComponentType());
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if (headRotationComponent != null) {
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Axis axis;
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if (direction != null) {
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axis = RelativeDirection.toAxis(direction, headRotationComponent);
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} else {
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axis = headRotationComponent.getAxis();
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}
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BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> s.flip(r, axis, componentAccessor));
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}
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}
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}
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private static class FlipWithDirectionCommand extends AbstractPlayerCommand {
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@Nonnull
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private final RequiredArg<RelativeDirection> directionArg = this.withRequiredArg(
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"direction", "server.commands.flip.direction.desc", RelativeDirection.ARGUMENT_TYPE
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);
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public FlipWithDirectionCommand() {
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super("server.commands.flip.desc");
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this.setPermissionGroup(GameMode.Creative);
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}
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@Override
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protected void execute(
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@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
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) {
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FlipCommand.executeFlip(store, ref, playerRef, this.directionArg.get(context));
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}
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}
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}
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