114 lines
5.3 KiB
Java
114 lines
5.3 KiB
Java
package com.hypixel.hytale.builtin.buildertools.commands;
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import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
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import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
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import com.hypixel.hytale.component.Ref;
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import com.hypixel.hytale.component.Store;
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import com.hypixel.hytale.math.vector.Vector3i;
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import com.hypixel.hytale.protocol.GameMode;
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import com.hypixel.hytale.server.core.command.system.CommandContext;
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import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg;
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import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
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import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
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import com.hypixel.hytale.server.core.command.system.arguments.types.RelativeDirection;
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import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
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import com.hypixel.hytale.server.core.entity.entities.Player;
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import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
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import com.hypixel.hytale.server.core.universe.PlayerRef;
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import com.hypixel.hytale.server.core.universe.world.World;
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import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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public class MoveCommand extends AbstractPlayerCommand {
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@Nonnull
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private final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.move.empty.desc");
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@Nonnull
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private final FlagArg entitiesFlag = this.withFlagArg("entities", "server.commands.move.entities.desc");
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public MoveCommand() {
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super("move", "server.commands.move.desc");
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this.setPermissionGroup(GameMode.Creative);
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this.addUsageVariant(new MoveCommand.MoveWithDistanceCommand());
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this.addUsageVariant(new MoveCommand.MoveWithDirectionAndDistanceCommand());
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}
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@Override
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protected void execute(
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@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
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) {
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executeMove(store, ref, playerRef, null, 1, this.emptyFlag.get(context), this.entitiesFlag.get(context));
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}
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private static void executeMove(
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@Nonnull Store<EntityStore> store,
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@Nonnull Ref<EntityStore> ref,
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@Nonnull PlayerRef playerRef,
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@Nullable RelativeDirection direction,
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int distance,
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boolean empty,
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boolean entities
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) {
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Player playerComponent = store.getComponent(ref, Player.getComponentType());
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assert playerComponent != null;
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if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(ref, playerComponent, store)) {
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HeadRotation headRotationComponent = store.getComponent(ref, HeadRotation.getComponentType());
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assert headRotationComponent != null;
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Vector3i directionVector = RelativeDirection.toDirectionVector(direction, headRotationComponent).scale(distance);
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BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> s.move(r, directionVector, empty, entities, componentAccessor));
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}
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}
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private static class MoveWithDirectionAndDistanceCommand extends AbstractPlayerCommand {
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@Nonnull
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private final RequiredArg<RelativeDirection> directionArg = this.withRequiredArg(
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"direction", "server.commands.move.direction.desc", RelativeDirection.ARGUMENT_TYPE
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);
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@Nonnull
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private final RequiredArg<Integer> distanceArg = this.withRequiredArg("distance", "server.commands.move.distance.desc", ArgTypes.INTEGER);
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@Nonnull
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private final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.move.empty.desc");
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@Nonnull
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private final FlagArg entitiesFlag = this.withFlagArg("entities", "server.commands.move.entities.desc");
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public MoveWithDirectionAndDistanceCommand() {
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super("server.commands.move.desc");
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this.setPermissionGroup(GameMode.Creative);
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}
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@Override
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protected void execute(
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@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
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) {
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MoveCommand.executeMove(
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store, ref, playerRef, this.directionArg.get(context), this.distanceArg.get(context), this.emptyFlag.get(context), this.entitiesFlag.get(context)
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);
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}
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}
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private static class MoveWithDistanceCommand extends AbstractPlayerCommand {
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@Nonnull
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private final RequiredArg<Integer> distanceArg = this.withRequiredArg("distance", "server.commands.move.distance.desc", ArgTypes.INTEGER);
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@Nonnull
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private final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.move.empty.desc");
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@Nonnull
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private final FlagArg entitiesFlag = this.withFlagArg("entities", "server.commands.move.entities.desc");
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public MoveWithDistanceCommand() {
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super("server.commands.move.desc");
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this.setPermissionGroup(GameMode.Creative);
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}
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@Override
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protected void execute(
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@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
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) {
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MoveCommand.executeMove(store, ref, playerRef, null, this.distanceArg.get(context), this.emptyFlag.get(context), this.entitiesFlag.get(context));
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}
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}
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}
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