69 lines
3.4 KiB
Java
69 lines
3.4 KiB
Java
package com.hypixel.hytale.builtin.buildertools.commands;
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import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
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import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
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import com.hypixel.hytale.codec.validation.Validators;
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import com.hypixel.hytale.component.Ref;
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import com.hypixel.hytale.component.Store;
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import com.hypixel.hytale.protocol.GameMode;
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import com.hypixel.hytale.server.core.Message;
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import com.hypixel.hytale.server.core.command.system.CommandContext;
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import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg;
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import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg;
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import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
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import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
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import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
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import com.hypixel.hytale.server.core.entity.entities.Player;
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import com.hypixel.hytale.server.core.prefab.selection.mask.BlockPattern;
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import com.hypixel.hytale.server.core.universe.PlayerRef;
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import com.hypixel.hytale.server.core.universe.world.World;
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import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
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import javax.annotation.Nonnull;
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public class WallsCommand extends AbstractPlayerCommand {
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@Nonnull
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private final RequiredArg<BlockPattern> patternArg = this.withRequiredArg("pattern", "server.commands.walls.blockType.desc", ArgTypes.BLOCK_PATTERN);
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@Nonnull
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private final DefaultArg<Integer> thicknessArg = this.withDefaultArg(
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"thickness", "server.commands.walls.thickness.desc", ArgTypes.INTEGER, 1, "Thickness of one"
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)
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.addValidator(Validators.range(1, 128));
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@Nonnull
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private final FlagArg floorArg = this.withFlagArg("floor", "server.commands.walls.floor.desc").addAliases("bottom");
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@Nonnull
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private final FlagArg roofArg = this.withFlagArg("roof", "server.commands.walls.roof.desc").addAliases("ceiling", "top");
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@Nonnull
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private final FlagArg perimeterArg = this.withFlagArg("perimeter", "server.commands.walls.perimeter.desc").addAliases("all");
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public WallsCommand() {
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super("wall", "server.commands.walls.desc");
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this.setPermissionGroup(GameMode.Creative);
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this.addAliases("walls", "side", "sides");
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}
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@Override
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protected void execute(
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@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
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) {
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Player playerComponent = store.getComponent(ref, Player.getComponentType());
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assert playerComponent != null;
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if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(ref, playerComponent, store)) {
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BlockPattern pattern = this.patternArg.get(context);
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if (pattern != null && !pattern.isEmpty()) {
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Boolean floor = this.floorArg.get(context);
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Boolean roof = this.roofArg.get(context);
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Boolean perimeter = this.perimeterArg.get(context);
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BuilderToolsPlugin.addToQueue(
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playerComponent,
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playerRef,
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(r, s, componentAccessor) -> s.walls(r, pattern, this.thicknessArg.get(context), roof || perimeter, floor || perimeter, componentAccessor)
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);
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} else {
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context.sendMessage(Message.translation("server.builderTools.invalidBlockType").param("name", "").param("key", ""));
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}
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}
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}
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}
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