hytale-server/com/hypixel/hytale/builtin/buildertools/scriptedbrushes/operations/sequential/BlockPatternOperation.java

38 lines
1.8 KiB
Java

package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.prefab.selection.mask.BlockPattern;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class BlockPatternOperation extends SequenceBrushOperation {
public static final BuilderCodec<BlockPatternOperation> CODEC = BuilderCodec.builder(BlockPatternOperation.class, BlockPatternOperation::new)
.append(new KeyedCodec<>("BlockPattern", BlockPattern.CODEC), (op, val) -> op.blockPatternArg = val, op -> op.blockPatternArg)
.documentation("The pattern of blocks to use in your set")
.add()
.documentation("Change the material of the brush to a pattern of blocks")
.build();
@Nonnull
public BlockPattern blockPatternArg = BlockPattern.parse("Rock_Stone");
public BlockPatternOperation() {
super("Block Pattern", "Change the material of the brush to a pattern of blocks", false);
}
@Override
public void modifyBrushConfig(
@Nonnull Ref<EntityStore> ref,
@Nonnull BrushConfig brushConfig,
@Nonnull BrushConfigCommandExecutor brushConfigCommandExecutor,
@Nonnull ComponentAccessor<EntityStore> componentAccessor
) {
brushConfig.setPattern(this.blockPatternArg);
}
}