48 lines
1.9 KiB
Java
48 lines
1.9 KiB
Java
package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
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import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
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import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ClampDensity;
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import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
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import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.SmoothClampDensity;
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import com.hypixel.hytale.codec.Codec;
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import com.hypixel.hytale.codec.KeyedCodec;
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import com.hypixel.hytale.codec.builder.BuilderCodec;
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import com.hypixel.hytale.codec.validation.Validators;
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import javax.annotation.Nonnull;
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public class SmoothClampDensityAsset extends DensityAsset {
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public static final BuilderCodec<SmoothClampDensityAsset> CODEC = BuilderCodec.builder(
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SmoothClampDensityAsset.class, SmoothClampDensityAsset::new, DensityAsset.ABSTRACT_CODEC
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)
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.append(new KeyedCodec<>("WallA", Codec.DOUBLE, true), (t, k) -> t.wallA = k, k -> k.wallA)
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.add()
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.append(new KeyedCodec<>("WallB", Codec.DOUBLE, true), (t, k) -> t.wallB = k, k -> k.wallB)
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.add()
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.<Double>append(new KeyedCodec<>("Range", Codec.DOUBLE, true), (t, k) -> t.range = k, k -> k.range)
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.addValidator(Validators.greaterThanOrEqual(0.0))
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.add()
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.build();
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private double wallA = -1.0;
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private double wallB = 1.0;
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private double range = 0.01;
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@Nonnull
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@Override
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public Density build(@Nonnull DensityAsset.Argument argument) {
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if (this.isSkipped()) {
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return new ConstantValueDensity(0.0);
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} else if (this.range == 0.0) {
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return new ClampDensity(this.wallA, this.wallB, this.buildSecondInput(argument));
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} else {
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double min = Math.min(this.wallA, this.wallB);
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double max = Math.max(this.wallA, this.wallB);
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return new SmoothClampDensity(min, max, this.range, this.buildSecondInput(argument));
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}
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}
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@Override
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public void cleanUp() {
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this.cleanUpInputs();
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}
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}
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