hytale-server/com/hypixel/hytale/builtin/hytalegenerator/assets/propassignments/FieldFunctionAssignmentsAss...

95 lines
4.2 KiB
Java

package com.hypixel.hytale.builtin.hytalegenerator.assets.propassignments;
import com.hypixel.hytale.assetstore.AssetExtraInfo;
import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.builtin.hytalegenerator.assets.Cleanable;
import com.hypixel.hytale.builtin.hytalegenerator.assets.density.ConstantDensityAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.propdistributions.Assignments;
import com.hypixel.hytale.builtin.hytalegenerator.propdistributions.FieldFunctionAssignments;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import java.util.ArrayList;
import javax.annotation.Nonnull;
public class FieldFunctionAssignmentsAsset extends AssignmentsAsset {
public static final BuilderCodec<FieldFunctionAssignmentsAsset> CODEC = BuilderCodec.builder(
FieldFunctionAssignmentsAsset.class, FieldFunctionAssignmentsAsset::new, AssignmentsAsset.ABSTRACT_CODEC
)
.append(
new KeyedCodec<>(
"Delimiters", new ArrayCodec<>(FieldFunctionAssignmentsAsset.DelimiterAsset.CODEC, FieldFunctionAssignmentsAsset.DelimiterAsset[]::new), true
),
(asset, v) -> asset.delimiterAssets = v,
asset -> asset.delimiterAssets
)
.add()
.append(new KeyedCodec<>("FieldFunction", DensityAsset.CODEC, true), (asset, v) -> asset.densityAsset = v, asset -> asset.densityAsset)
.add()
.build();
private FieldFunctionAssignmentsAsset.DelimiterAsset[] delimiterAssets = new FieldFunctionAssignmentsAsset.DelimiterAsset[0];
private DensityAsset densityAsset = new ConstantDensityAsset();
@Nonnull
@Override
public Assignments build(@Nonnull AssignmentsAsset.Argument argument) {
if (super.skip()) {
return Assignments.noPropDistribution(argument.runtime);
} else {
Density functionTree = this.densityAsset.build(DensityAsset.from(argument));
ArrayList<FieldFunctionAssignments.FieldDelimiter> delimiterList = new ArrayList<>();
for (FieldFunctionAssignmentsAsset.DelimiterAsset asset : this.delimiterAssets) {
Assignments propDistribution = asset.assignmentsAsset.build(argument);
FieldFunctionAssignments.FieldDelimiter delimiter = new FieldFunctionAssignments.FieldDelimiter(propDistribution, asset.min, asset.max);
delimiterList.add(delimiter);
}
return new FieldFunctionAssignments(functionTree, delimiterList, argument.runtime);
}
}
@Override
public void cleanUp() {
this.densityAsset.cleanUp();
}
public static class DelimiterAsset implements Cleanable, JsonAssetWithMap<String, DefaultAssetMap<String, FieldFunctionAssignmentsAsset.DelimiterAsset>> {
public static final AssetBuilderCodec<String, FieldFunctionAssignmentsAsset.DelimiterAsset> CODEC = AssetBuilderCodec.builder(
FieldFunctionAssignmentsAsset.DelimiterAsset.class,
FieldFunctionAssignmentsAsset.DelimiterAsset::new,
Codec.STRING,
(asset, id) -> asset.id = id,
config -> config.id,
(config, data) -> config.data = data,
config -> config.data
)
.append(new KeyedCodec<>("Assignments", AssignmentsAsset.CODEC, true), (t, v) -> t.assignmentsAsset = v, t -> t.assignmentsAsset)
.add()
.append(new KeyedCodec<>("Min", Codec.DOUBLE, true), (t, v) -> t.min = v, t -> t.min)
.add()
.append(new KeyedCodec<>("Max", Codec.DOUBLE, true), (t, v) -> t.max = v, t -> t.max)
.add()
.build();
private String id;
private AssetExtraInfo.Data data;
private double min;
private double max;
private AssignmentsAsset assignmentsAsset = new ConstantAssignmentsAsset();
public String getId() {
return this.id;
}
@Override
public void cleanUp() {
this.assignmentsAsset.cleanUp();
}
}
}