245 lines
13 KiB
Java
245 lines
13 KiB
Java
package com.hypixel.hytale.builtin.model.commands;
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import com.hypixel.hytale.builtin.model.pages.ChangeModelPage;
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import com.hypixel.hytale.component.Ref;
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import com.hypixel.hytale.component.Store;
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import com.hypixel.hytale.math.util.MathUtil;
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import com.hypixel.hytale.server.core.Message;
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import com.hypixel.hytale.server.core.asset.type.model.config.Model;
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import com.hypixel.hytale.server.core.asset.type.model.config.ModelAsset;
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import com.hypixel.hytale.server.core.command.system.CommandContext;
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import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg;
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import com.hypixel.hytale.server.core.command.system.arguments.system.OptionalArg;
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import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
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import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
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import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
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import com.hypixel.hytale.server.core.command.system.basecommands.CommandBase;
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import com.hypixel.hytale.server.core.cosmetics.CosmeticsModule;
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import com.hypixel.hytale.server.core.entity.entities.Player;
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import com.hypixel.hytale.server.core.modules.entity.component.ModelComponent;
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import com.hypixel.hytale.server.core.modules.entity.player.PlayerSkinComponent;
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import com.hypixel.hytale.server.core.universe.PlayerRef;
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import com.hypixel.hytale.server.core.universe.world.World;
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import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
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import javax.annotation.Nonnull;
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public class ModelCommand extends AbstractPlayerCommand {
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public ModelCommand() {
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super("model", "server.commands.model.desc");
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this.addUsageVariant(new ModelCommand.ModelOtherCommand());
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this.addSubCommand(new ModelCommand.ModelSetCommand());
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this.addSubCommand(new ModelCommand.ModelResetCommand());
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}
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@Override
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protected void execute(
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@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
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) {
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Player playerComponent = store.getComponent(ref, Player.getComponentType());
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assert playerComponent != null;
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playerComponent.getPageManager().openCustomPage(ref, store, new ChangeModelPage(playerRef));
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}
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private static class ModelOtherCommand extends CommandBase {
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@Nonnull
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private final RequiredArg<PlayerRef> playerArg = this.withRequiredArg("player", "server.commands.argtype.player.desc", ArgTypes.PLAYER_REF);
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ModelOtherCommand() {
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super("server.commands.model.other.desc");
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}
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@Override
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protected void executeSync(@Nonnull CommandContext context) {
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PlayerRef targetPlayerRef = this.playerArg.get(context);
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Ref<EntityStore> ref = targetPlayerRef.getReference();
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if (ref != null && ref.isValid()) {
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Store<EntityStore> store = ref.getStore();
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World world = store.getExternalData().getWorld();
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world.execute(() -> {
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Player playerComponent = store.getComponent(ref, Player.getComponentType());
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if (playerComponent == null) {
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context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld"));
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} else {
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playerComponent.getPageManager().openCustomPage(ref, store, new ChangeModelPage(targetPlayerRef));
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}
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});
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} else {
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context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld"));
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}
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}
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}
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static class ModelResetCommand extends AbstractPlayerCommand {
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@Nonnull
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private final OptionalArg<Float> scaleArg = this.withOptionalArg("scale", "server.commands.model.reset.scale.desc", ArgTypes.FLOAT);
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ModelResetCommand() {
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super("reset", "server.commands.model.reset.desc");
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this.addAliases("clear");
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this.addUsageVariant(new ModelCommand.ModelResetCommand.ModelResetOtherCommand());
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}
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@Override
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protected void execute(
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@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
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) {
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PlayerSkinComponent skinComponent = store.getComponent(ref, PlayerSkinComponent.getComponentType());
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if (skinComponent == null) {
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context.sendMessage(Message.translation("server.commands.model.noAuthSkinForPlayer").param("model", "Player"));
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} else {
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PlayerSkinComponent playerSkinComponent = store.getComponent(ref, PlayerSkinComponent.getComponentType());
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assert playerSkinComponent != null;
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CosmeticsModule cosmeticsModule = CosmeticsModule.get();
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if (this.scaleArg.provided(context)) {
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Float scale = this.scaleArg.get(context);
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Model newModel = cosmeticsModule.createModel(playerSkinComponent.getPlayerSkin(), scale);
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store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(newModel));
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} else {
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Model newModel = cosmeticsModule.createModel(playerSkinComponent.getPlayerSkin());
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store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(newModel));
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}
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playerSkinComponent.setNetworkOutdated();
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context.sendMessage(Message.translation("server.commands.model.modelResetForPlayer"));
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}
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}
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private static class ModelResetOtherCommand extends CommandBase {
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@Nonnull
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private final RequiredArg<PlayerRef> playerArg = this.withRequiredArg("player", "server.commands.argtype.player.desc", ArgTypes.PLAYER_REF);
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@Nonnull
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private final OptionalArg<Float> scaleArg = this.withOptionalArg("scale", "server.commands.model.reset.scale.desc", ArgTypes.FLOAT);
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ModelResetOtherCommand() {
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super("server.commands.model.reset.other.desc");
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}
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@Override
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protected void executeSync(@Nonnull CommandContext context) {
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PlayerRef targetPlayerRef = this.playerArg.get(context);
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Ref<EntityStore> ref = targetPlayerRef.getReference();
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if (ref != null && ref.isValid()) {
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Store<EntityStore> store = ref.getStore();
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World world = store.getExternalData().getWorld();
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world.execute(
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() -> {
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Player playerComponent = store.getComponent(ref, Player.getComponentType());
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if (playerComponent == null) {
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context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld"));
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} else {
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PlayerSkinComponent skinComponent = store.getComponent(ref, PlayerSkinComponent.getComponentType());
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if (skinComponent == null) {
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context.sendMessage(
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Message.translation("server.commands.model.noAuthSkin").param("name", targetPlayerRef.getUsername()).param("model", "Player")
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);
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} else {
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PlayerSkinComponent playerSkinComponent = store.getComponent(ref, PlayerSkinComponent.getComponentType());
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assert playerSkinComponent != null;
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CosmeticsModule cosmeticsModule = CosmeticsModule.get();
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if (this.scaleArg.provided(context)) {
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Float scale = this.scaleArg.get(context);
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Model newModel = cosmeticsModule.createModel(playerSkinComponent.getPlayerSkin(), scale);
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store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(newModel));
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} else {
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Model newModel = cosmeticsModule.createModel(playerSkinComponent.getPlayerSkin());
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store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(newModel));
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}
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playerSkinComponent.setNetworkOutdated();
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context.sendMessage(Message.translation("server.commands.model.modelReset").param("name", targetPlayerRef.getUsername()));
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}
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}
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}
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);
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} else {
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context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld"));
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}
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}
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}
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}
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static class ModelSetCommand extends AbstractPlayerCommand {
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@Nonnull
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private final RequiredArg<ModelAsset> modelAssetArg = this.withRequiredArg("model", "server.commands.model.set.model.desc", ArgTypes.MODEL_ASSET);
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@Nonnull
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private final OptionalArg<Float> scaleArg = this.withOptionalArg("scale", "server.commands.model.set.scale.desc", ArgTypes.FLOAT);
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@Nonnull
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private final FlagArg bypassScaleLimitsFlag = this.withFlagArg("bypassScaleLimits", "server.commands.model.set.bypassScaleLimits.desc");
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ModelSetCommand() {
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super("set", "server.commands.model.set.desc");
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this.addUsageVariant(new ModelCommand.ModelSetCommand.ModelSetOtherCommand());
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}
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@Override
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protected void execute(
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@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
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) {
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ModelAsset modelAsset = this.modelAssetArg.get(context);
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float scale = this.scaleArg.provided(context) ? this.scaleArg.get(context) : modelAsset.generateRandomScale();
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if (!this.bypassScaleLimitsFlag.provided(context)) {
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scale = MathUtil.clamp(scale, modelAsset.getMinScale(), modelAsset.getMaxScale());
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}
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Model model = Model.createScaledModel(modelAsset, scale);
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store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(model));
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context.sendMessage(Message.translation("server.commands.model.modelSetForPlayer").param("modelName", modelAsset.getId()));
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}
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private static class ModelSetOtherCommand extends CommandBase {
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@Nonnull
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private final RequiredArg<ModelAsset> modelAssetArg = this.withRequiredArg("model", "server.commands.model.set.model.desc", ArgTypes.MODEL_ASSET);
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@Nonnull
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private final RequiredArg<PlayerRef> playerArg = this.withRequiredArg("player", "server.commands.argtype.player.desc", ArgTypes.PLAYER_REF);
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@Nonnull
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private final OptionalArg<Float> scaleArg = this.withOptionalArg("scale", "server.commands.model.set.scale.desc", ArgTypes.FLOAT);
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@Nonnull
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private final FlagArg bypassScaleLimitsFlag = this.withFlagArg("bypassScaleLimits", "server.commands.model.set.bypassScaleLimits.desc");
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ModelSetOtherCommand() {
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super("server.commands.model.set.other.desc");
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}
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@Override
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protected void executeSync(@Nonnull CommandContext context) {
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PlayerRef targetPlayerRef = this.playerArg.get(context);
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Ref<EntityStore> ref = targetPlayerRef.getReference();
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if (ref != null && ref.isValid()) {
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Store<EntityStore> store = ref.getStore();
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World world = store.getExternalData().getWorld();
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world.execute(
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() -> {
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Player playerComponent = store.getComponent(ref, Player.getComponentType());
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if (playerComponent == null) {
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context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld"));
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} else {
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ModelAsset modelAsset = this.modelAssetArg.get(context);
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float scale = this.scaleArg.provided(context) ? this.scaleArg.get(context) : modelAsset.generateRandomScale();
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if (!this.bypassScaleLimitsFlag.provided(context)) {
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scale = MathUtil.clamp(scale, modelAsset.getMinScale(), modelAsset.getMaxScale());
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}
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Model model = Model.createScaledModel(modelAsset, scale);
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store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(model));
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context.sendMessage(
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Message.translation("server.commands.model.modelSet")
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.param("playerName", targetPlayerRef.getUsername())
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.param("modelName", modelAsset.getId())
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);
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}
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}
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);
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} else {
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context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld"));
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}
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}
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}
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}
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}
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