97 lines
2.7 KiB
Java
97 lines
2.7 KiB
Java
package com.hypixel.hytale.protocol.packets.player;
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import com.hypixel.hytale.protocol.Packet;
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import com.hypixel.hytale.protocol.SavedMovementStates;
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import com.hypixel.hytale.protocol.io.ValidationResult;
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import io.netty.buffer.ByteBuf;
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import java.util.Objects;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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public class SetMovementStates implements Packet {
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public static final int PACKET_ID = 102;
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public static final boolean IS_COMPRESSED = false;
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public static final int NULLABLE_BIT_FIELD_SIZE = 1;
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public static final int FIXED_BLOCK_SIZE = 2;
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public static final int VARIABLE_FIELD_COUNT = 0;
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public static final int VARIABLE_BLOCK_START = 2;
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public static final int MAX_SIZE = 2;
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@Nullable
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public SavedMovementStates movementStates;
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@Override
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public int getId() {
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return 102;
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}
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public SetMovementStates() {
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}
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public SetMovementStates(@Nullable SavedMovementStates movementStates) {
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this.movementStates = movementStates;
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}
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public SetMovementStates(@Nonnull SetMovementStates other) {
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this.movementStates = other.movementStates;
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}
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@Nonnull
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public static SetMovementStates deserialize(@Nonnull ByteBuf buf, int offset) {
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SetMovementStates obj = new SetMovementStates();
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byte nullBits = buf.getByte(offset);
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if ((nullBits & 1) != 0) {
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obj.movementStates = SavedMovementStates.deserialize(buf, offset + 1);
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}
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return obj;
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}
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public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) {
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return 2;
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}
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@Override
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public void serialize(@Nonnull ByteBuf buf) {
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byte nullBits = 0;
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if (this.movementStates != null) {
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nullBits = (byte)(nullBits | 1);
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}
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buf.writeByte(nullBits);
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if (this.movementStates != null) {
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this.movementStates.serialize(buf);
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} else {
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buf.writeZero(1);
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}
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}
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@Override
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public int computeSize() {
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return 2;
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}
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public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) {
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return buffer.readableBytes() - offset < 2 ? ValidationResult.error("Buffer too small: expected at least 2 bytes") : ValidationResult.OK;
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}
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public SetMovementStates clone() {
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SetMovementStates copy = new SetMovementStates();
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copy.movementStates = this.movementStates != null ? this.movementStates.clone() : null;
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return copy;
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}
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@Override
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public boolean equals(Object obj) {
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if (this == obj) {
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return true;
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} else {
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return obj instanceof SetMovementStates other ? Objects.equals(this.movementStates, other.movementStates) : false;
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}
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}
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@Override
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public int hashCode() {
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return Objects.hash(this.movementStates);
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}
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}
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