158 lines
4.6 KiB
Java
158 lines
4.6 KiB
Java
package com.hypixel.hytale.protocol.packets.world;
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import com.hypixel.hytale.protocol.Packet;
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import com.hypixel.hytale.protocol.io.ValidationResult;
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import io.netty.buffer.ByteBuf;
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import java.util.Objects;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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public class UpdateSleepState implements Packet {
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public static final int PACKET_ID = 157;
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public static final boolean IS_COMPRESSED = false;
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public static final int NULLABLE_BIT_FIELD_SIZE = 1;
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public static final int FIXED_BLOCK_SIZE = 36;
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public static final int VARIABLE_FIELD_COUNT = 1;
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public static final int VARIABLE_BLOCK_START = 36;
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public static final int MAX_SIZE = 65536050;
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public boolean grayFade;
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public boolean sleepUi;
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@Nullable
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public SleepClock clock;
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@Nullable
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public SleepMultiplayer multiplayer;
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@Override
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public int getId() {
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return 157;
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}
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public UpdateSleepState() {
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}
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public UpdateSleepState(boolean grayFade, boolean sleepUi, @Nullable SleepClock clock, @Nullable SleepMultiplayer multiplayer) {
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this.grayFade = grayFade;
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this.sleepUi = sleepUi;
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this.clock = clock;
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this.multiplayer = multiplayer;
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}
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public UpdateSleepState(@Nonnull UpdateSleepState other) {
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this.grayFade = other.grayFade;
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this.sleepUi = other.sleepUi;
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this.clock = other.clock;
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this.multiplayer = other.multiplayer;
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}
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@Nonnull
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public static UpdateSleepState deserialize(@Nonnull ByteBuf buf, int offset) {
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UpdateSleepState obj = new UpdateSleepState();
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byte nullBits = buf.getByte(offset);
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obj.grayFade = buf.getByte(offset + 1) != 0;
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obj.sleepUi = buf.getByte(offset + 2) != 0;
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if ((nullBits & 1) != 0) {
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obj.clock = SleepClock.deserialize(buf, offset + 3);
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}
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int pos = offset + 36;
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if ((nullBits & 2) != 0) {
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obj.multiplayer = SleepMultiplayer.deserialize(buf, pos);
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pos += SleepMultiplayer.computeBytesConsumed(buf, pos);
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}
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return obj;
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}
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public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) {
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byte nullBits = buf.getByte(offset);
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int pos = offset + 36;
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if ((nullBits & 2) != 0) {
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pos += SleepMultiplayer.computeBytesConsumed(buf, pos);
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}
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return pos - offset;
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}
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@Override
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public void serialize(@Nonnull ByteBuf buf) {
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byte nullBits = 0;
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if (this.clock != null) {
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nullBits = (byte)(nullBits | 1);
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}
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if (this.multiplayer != null) {
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nullBits = (byte)(nullBits | 2);
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}
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buf.writeByte(nullBits);
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buf.writeByte(this.grayFade ? 1 : 0);
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buf.writeByte(this.sleepUi ? 1 : 0);
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if (this.clock != null) {
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this.clock.serialize(buf);
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} else {
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buf.writeZero(33);
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}
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if (this.multiplayer != null) {
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this.multiplayer.serialize(buf);
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}
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}
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@Override
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public int computeSize() {
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int size = 36;
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if (this.multiplayer != null) {
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size += this.multiplayer.computeSize();
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}
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return size;
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}
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public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) {
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if (buffer.readableBytes() - offset < 36) {
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return ValidationResult.error("Buffer too small: expected at least 36 bytes");
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} else {
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byte nullBits = buffer.getByte(offset);
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int pos = offset + 36;
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if ((nullBits & 2) != 0) {
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ValidationResult multiplayerResult = SleepMultiplayer.validateStructure(buffer, pos);
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if (!multiplayerResult.isValid()) {
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return ValidationResult.error("Invalid Multiplayer: " + multiplayerResult.error());
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}
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pos += SleepMultiplayer.computeBytesConsumed(buffer, pos);
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}
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return ValidationResult.OK;
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}
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}
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public UpdateSleepState clone() {
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UpdateSleepState copy = new UpdateSleepState();
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copy.grayFade = this.grayFade;
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copy.sleepUi = this.sleepUi;
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copy.clock = this.clock != null ? this.clock.clone() : null;
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copy.multiplayer = this.multiplayer != null ? this.multiplayer.clone() : null;
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return copy;
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}
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@Override
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public boolean equals(Object obj) {
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if (this == obj) {
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return true;
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} else {
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return !(obj instanceof UpdateSleepState other)
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? false
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: this.grayFade == other.grayFade
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&& this.sleepUi == other.sleepUi
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&& Objects.equals(this.clock, other.clock)
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&& Objects.equals(this.multiplayer, other.multiplayer);
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}
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}
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@Override
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public int hashCode() {
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return Objects.hash(this.grayFade, this.sleepUi, this.clock, this.multiplayer);
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}
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}
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